Haunted Cloak 遭祟斗篷

Haunted Cloak
{3}
Artifact — Equipment 神器~武具 神器~武具

Equipped creature has vigilance, trample, and haste.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

佩带此武具的生物具有警戒,践踏与敏捷异能。

佩带{1}{1}:装备在目标由你操控的生物上。佩带的时机视同法术。)

佩带此武具的生物具有警戒、践踏与敏捷异能。

佩带{1}{1}:贴附在目标由你操控的生物上。只能于法术时机佩带。)

Bear the weight of so many spirits and you'll surrender civility and restraint to savagery and instinct. 倘若承载过多灵魂,你就会舍却教养与克制,放纵野性与本能。 倘若承载过多灵魂,你就会舍却教养与克制,放纵野性与本能。
🖌 Volkan Baǵa
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方

单卡释疑

  • (2020-11-10 official)

    如果某个生物在你的操控下进战场并获得敏捷异能,但在攻击前失去了该异能,则该生物在当回合中无法进行攻击。这意味着你无法利用一个遭祟斗篷来让两个新的生物在同一回合中攻击。
    If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Haunted Cloak to allow two new creatures to attack in the same turn.