All Is Dust (尽归尘土)

All Is Dust
{7}
Kindred Sorcery — Eldrazi Kindred Sorcery — Eldrazi 亲缘法术~奥札奇
Each player sacrifices all permanents they control that are one or more colors.
Each player sacrifices all permanents they control that are one or more colors.
每位牌手各牺牲所有由其操控的有色永久物。

"The emergence of the Eldrazi isn't necessarily a bad thing, as long as you've already lived a fulfilling and complete life without regrets."

—Javad Nasrin, Ondu relic hunter

"The emergence of the Eldrazi isn't necessarily a bad thing, as long as you've already lived a fulfilling and complete life without regrets."

—Javad Nasrin, Ondu relic hunter

「奥札奇兴起不一定是件坏事,只要你已经满意自己无怨无悔的人生就行。」

~昂度猎宝人贾维纳金

🖌 Jason Felix
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2010-06-15 gpt)

    所有具有一种或多种颜色的永久物同时被牺牲。
    All permanents with one or more colors are sacrificed at the same time.
  • (2018-12-07 gpt)

    通常情况下,产生有色法术力的地牌(包括具有基本地类别的地)本身没有颜色。
    A land card that produces colored mana, even a land with a basic land type, normally has no color.
  • (2024-06-07 gpt)

    此牌最初印制时具有「部族」此牌张类别。该类别现已更改为「亲缘」。此更改不会影响此牌的游戏功能。
    This cards was originally printed with the "tribal" card type. That card type has been replaced with "kindred". This change does not affect the gameplay function of this card.
  • (2024-06-07 official)

    虽然亲缘只会在已有其他牌张类别的牌上出现,它本身也是一个单独的牌张类别,且对于关心某区域内各牌张之间牌张类别数量的效应而言,也会将此类别计算在内。
    While it appears only on cards that already have other card types, kindred is a card type and will be counted by effects that refer to the number of card types among cards in a zone.
  • (2024-06-07 gpt)

    亲缘是一种牌张类别,允许非生物牌具有生物类别。举例来说,永恒回响在战场上时是奥札奇(虽然不是生物),在战场以外的区域时是奥札奇牌(虽然不是生物牌)。
    Kindred is a card type that allows noncreature cards to have creature types. For example, Echoes of Eternity is an Eldrazi (although not a creature) while on the battlefield and an Eldrazi card (although not a creature card) in zones other than the battlefield.
  • (2010-06-15 gpt)

    地没有法术力费用,因此除非有效应另有说明,否则它们都是无色。
    Lands have no mana cost, so they are colorless unless an effect states otherwise.
  • (2010-06-15 gpt)

    衍生物可能具有一种或多种颜色。产生衍生物的效应会注明其颜色或是否为无色。
    Tokens may have one or more colors. The effect that creates a token states what color it is or whether it's colorless.
  • (2013-07-01 gpt)

    尽归尘土并非消灭永久物,而是让它们被牺牲。重生、伞甲和不灭都无法让永久物逃过尽归尘土。
    All Is Dust doesn't destroy permanents. Rather, it causes them to be sacrificed. Regeneration, umbra armor, and indestructible can't save permanents from All Is Dust.