指挥官大师 (CMM) #221
2023-08-04 | 非普通 |


Fiendlash 魔鞭
Fiendlash
{1}{R}
Artifact — Equipment
神器~武具
神器~武具
Equipped creature gets +2/+0 and has reach.
Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker.
Equip {2}{R}
佩带此武具的生物得+2/+0且具有延势异能。
每当佩带此武具的生物受到伤害时,它对目标牌手或鹏洛客造成等同于其力量的伤害。
佩带{2}{R}
佩带此武具的生物得+2/+0且具有延势异能。
每当佩带此武具的生物受到伤害时,它对目标牌手或鹏洛客造成等同于其力量的伤害。
佩带{2}{R}
A fiery scourge for both flesh and soul.
它的猛烈鞭笞不仅触及肉体,更深入心灵。
它的猛烈鞭笞不仅触及肉体,更深入心灵。
🖌 Antonio José Manzanedo
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方
单卡释疑
-
(2021-07-23 official)
如果于触发式异能结算时,佩带此武具的生物已不在战场上,但它在离开战场时具有系命异能,则你仍会获得生命。
If the equipped creature isn't on the battlefield as the triggered ability resolves but it had lifelink when it left the battlefield, you will gain life. -
(2021-07-23 official)
利用佩带此武具的生物于此触发式异能结算时的力量,来决定将造成多少点伤害。如果在异能结算时佩带此武具的生物已不在战场上,则利用其最后在战场时的力量来决定。
Use the equipped creature's power as the triggered ability resolves to determine how much damage is dealt. If the equipped creature is no longer on the battlefield at that time, use its power as it last existed on the battlefield.