A Good Thing 绝妙好物

A Good Thing

{4}{W}{B}

Enchantment Enchantment 结界

Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.

At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.

At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

由你操控的咒语和异能不能将绝妙好物消灭、放逐、选择为目标、或是令你牺牲之。

在你的维持开始时,将你的总生命加倍。然后若你有1000点或更多生命,则你输掉这盘游戏。

🖌 Yoni Skolnik
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:Forge Data
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:

单卡释疑

  • (2019-11-12 official)

    将某位牌手的总生命加倍之流程是:该牌手获得若干生命,以使其总生命成为原数量的两倍。如果该牌手的总生命为负数,则指该牌手失去若干生命,以使其总生命的绝对值成为原数值的两倍。而其他会与获得生命或失去生命互动的效应,都会如此互动。
    To double a player’s life total, that player gains as much life as needed so that their life total is twice the number it was before. If their life total was negative, that player loses as much life as needed so that their life total is twice as far below 0 as it was before. Other effects interact with this life gain or loss accordingly.