

Bitter Feud (苦涩世仇)
As this enchantment enters, choose two players.
If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.
As this enchantment enters, choose two players.
If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.
于此结界进场时,选择两位牌手。
如果由其中一位牌手操控的某个来源将对其中另一位牌手或由他操控的某个永久物造成伤害,则改为该来源对后者牌手或永久物造成两倍的伤害。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
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(2014-11-07 gpt)
苦涩世仇会对由所选牌手之一操控的任何来源所造成的伤害生效,而不仅限于战斗伤害。
Bitter Feud applies to damage dealt by any source controlled by one of the chosen players, not just combat damage. -
(2014-11-07 gpt)
如果有数个效应会影响伤害的造成方式、将受到伤害的牌手,或是将受到伤害之永久物的操控者,则由将受到伤害的牌手来决定这些效应的生效顺序。举例来说,功勋狮鹫的异能上写着“{1}{白}:防止本回合中将对你造成的下一点战斗伤害。”假设你操控了功勋狮鹫,且你和对手是苦涩世仇所选的牌手。如果某个由该牌手操控的生物将对你造成3点战斗伤害,且功勋狮鹫的异能已结算过一次,则你可以选择以下两种顺序:(a)先让功勋狮鹫的效应生效,防止1点伤害,然后让苦涩世仇的效应将剩余的2点伤害加倍,最终结果是对你造成4点伤害;或(b)先让苦涩世仇的效应生效,将伤害加倍至6点,然后让功勋狮鹫的效应生效,防止1点伤害,最终结果是对你造成5点伤害。
If multiple effects modify how damage is dealt, the player being dealt damage, or the controller of the permanent being dealt damage, chooses the order in which to apply the effects. For example, the ability of Decorated Griffin says “{1}{W}: Prevent the next 1 combat damage that would be dealt to you this turn.” Suppose you control a Decorated Griffin, and you and an opponent are the chosen players for a Bitter Feud. If a creature that player controls would deal 3 combat damage to you, and Decorated Griffin’s ability has resolved once, you can choose to either (a) apply the effect from Decorated Griffin first and prevent 1 damage, and then let Bitter Feud’s effect double the remaining 2 damage, for a result 4 damage being dealt to you, or (b) let Bitter Feud’s effect apply first and double the damage to 6, and then apply the effect from Decorated Griffin to prevent 1 damage, for a result of 5 damage being dealt to you. -
(2014-11-07 gpt)
如果战场上有两个苦涩世仇,且每个苦涩世仇所选的两位牌手相同,则每个苦涩世仇所造成的伤害都会加倍。所以,两个苦涩世仇会将伤害加倍至四倍,三个苦涩世仇会将伤害加倍至八倍,四个苦涩世仇会将伤害加倍至十六倍。
If there are two Bitter Feuds on the battlefield, and the same two players were chosen for each, damage dealt will be doubled for each. So, two Bitter Feuds will end up multiplying the damage by four, three will multiply the damage by eight, and four by sixteen. -
(2014-11-07 gpt)
伤害的来源不会改变。对造成伤害的咒语而言,伤害的来源会在咒语中注明。通常情况下,伤害的来源就是咒语本身。对造成伤害的异能而言,伤害的来源会在异能中注明,虽然这不会是异能本身。通常情况下,异能的来源也会是伤害的来源。
The source of the damage doesn’t change. A spell that deals damage will specify the source of the damage. This is usually the spell itself. An ability that deals damage will specify the source of the damage, although it will never be the ability itself. Usually the source of the ability is also the source of the damage.