指挥官合集2 (CM2) #233
2018-06-08 | 非普通 |


Arcane Lighthouse (玄秘灯塔)
Arcane Lighthouse
Land
Land
地
{T}: Add {C}.
{1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
{T}: Add {C}.
{1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
{T}:加{C}。
{1},{T}:直到回合结束,由对手操控的生物失去辟邪与帷幕异能,且不能具有辟邪或帷幕异能。
🖌 Igor Kieryluk
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:Forge Data
背景叙述翻译:N/A
牌图来源:N/A
规则叙述翻译:Forge Data
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
-
(2014-11-07 gpt)
由静止式异能产生的持续性效应(例如一个赋予生物辟邪的灵气)在该回合中不会生效,但会在回合结束后恢复生效。
Continuous effects generated by static abilities (such as an Aura that grants hexproof to a creature) will not apply during the turn, but will resume applying once the turn ends. -
(2014-11-07 MTGZH)
在第二个异能结算后,原本会因咒语或异能结算而产生的持续性效应(例如给予受影响生物辟邪或帷幕)不会产生。举例来说,在第二个异能结算后,由对手施放的咒语不会使其操控的生物获得辟邪。(如果该咒语还有其他效应,例如提升生物的力量,则这些效应会如常生效。)
After the second ability resolves, continuous effects generated by the resolution of spells and abilities that would give hexproof or shroud to one of the affected creatures aren't created. For example, after the second ability resolves, a spell cast by an opponent that gives creatures they control hexproof wouldn't cause the creatures to have hexproof. (If that spell has additional effects, such as raising the power of the creatures, those effects will apply as normal.) -
(2014-11-07 MTGZH)
该异能只会对它结算时由对手操控的生物生效。于该回合稍后时段才进战场或受对手操控的生物不会受到影响。
The second ability applies only to creatures controlled by your opponents when it resolves. Creatures that enter the battlefield or come under an opponent's control later in the turn won't be affected.