Syndicate Heavy (集团壮汉)

Syndicate Heavy
{2}{W/B}{W/B}
Creature — Giant Rogue Creature — Giant Rogue 生物~巨人/浪客

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)

At the beginning of each end step, if you gained 4 or more life this turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)

At the beginning of each end step, if you gained 4 or more life this turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

敲诈(每当你施放咒语时,你可以支付{W/B}。若你如此作,则每位对手各失去1点生命,且你获得等量的生命。)

在每个结束步骤开始时,若你本回合中获得过4点或更多生命,则探查。(派出一个线索衍生物。它是具有「{2},牺牲此衍生物:抓一张牌」的神器。)

🖌 Edgar Sánchez Hidalgo
4/4
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A

单卡释疑

  • (2024-02-02 official)

    线索是神器类别。即便它在某些牌上会跟其他永久物类别一同出现,它也不会是生物类别、地类别或是其他牌张类型的副类别,就只会是神器类别。
    Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
  • (2024-02-02 official)

    敲诈异能并不指定牌手为目标。
    The extort ability doesn't target any player.
  • (2024-02-02 official)

    某些异能会于「每当你牺牲一个线索时」触发。每当你因为任何原因牺牲线索时,这类异能都会触发,而非仅限于起动线索的起动式异能而将之牺牲的情况。
    Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.
  • (2024-02-02 official)

    如果当结束步骤开始时,你于本回合中并未获得4点或更多生命,则集团壮汉的异能根本不会触发。
    If you haven't gained 4 or more life by the time an end step begins, Syndicate Heavy's last ability won't trigger at all.
  • (2024-02-02 official)

    无论你在获得4点生命后又获得了几点生命,你都只会探查一次。
    You investigate just once, no matter how much life you've gained past 4.
  • (2024-02-02 official)

    集团壮汉的最后一个异能会检视整个回合,计算你在此期间获得的生命数量,就算你获得生命时集团壮汉还不在战场上也是一样。它不关心你是否也失去过生命,就算是你失去的生命比你获得的生命更多也是如此。
    Syndicate Heavy's last ability looks at how much life you've gained in the turn, even if it wasn't on the battlefield when you gained life. It doesn't care if you also lost life, even if you lost more life than you gained.
  • (2024-02-02 gpt)

    你不能牺牲同一个线索来支付多个费用。举例来说,你不能牺牲一个线索衍生物,好同时起动其本身的异能和阿奎斯波费的异能。
    You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.
  • (2024-02-02 gpt)

    敲诈所获得的生命数量,是根据总共失去的生命来决定,而不一定与对手数量成正比。举例来说,如果对手的总生命无法改变(也许是因为该牌手操控了白金皇像),则你不会获得任何生命。
    The amount of life you gain from extort is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent's life total can't change (perhaps because that player controls Platinum Emperion), you won't gain any life.
  • (2024-02-02 official)

    每一次敲诈异能触发时,你最多只能为该触发支付一次{白/黑}。当此异能结算时,你才决定是否要支付费用。
    You may pay {W}{B} a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves.
  • (2024-02-02 official)

    有些会探查的咒语或异能可能需要你指定目标。如果于该咒语或异能试图结算时,其所选的全部目标都已经是不合法目标,则它不会结算。你不会派出线索衍生物。
    Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.
  • (2024-02-02 gpt)

    如果某效应提及线索,则指任何线索神器,而非仅限线索衍生神器。举例来说,你可以牺牲扳手来支付阿奎斯波费,大侦探的起动式异能。
    If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.