Forgotten Creation 遭忘造物

Forgotten Creation
{3}{U}
Creature — Zombie Horror 生物~灵俑/惊惧兽 生物~灵俑/惊惧兽

Skulk (This creature can't be blocked by creatures with greater power.)

At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

潜匿(此生物不能被力量比它大的生物阻挡。)

在你的维持开始时,你可以弃掉你的手牌。若你如此作,则抓等量的牌。

潜匿(此生物不能被力量比它大的生物阻挡。)

在你的维持开始时,你可以弃掉你的手牌。若你如此作,则抓等量的牌。

"My earliest work escapes me."

—Stitcher Geralf

「我最早的作品逃走了。」

~拼接师基拉夫

「我最早的作品逃走了。」

~拼接师基拉夫

🖌 Izzy
3/3
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2016-04-08 official)

    潜匿异能只在选择阻挡者时有意义。一旦选定阻挡者之后,再去改变进行攻击或阻挡之生物的力量,也不会使得该攻击生物成为未受阻挡。
    Skulk matters only as blockers are chosen. Modifying either creature's power after blockers are chosen won't cause the attacking creature to become unblocked.
  • (2016-04-08 official)

    维持步骤在抓牌步骤之前,重置步骤之后。如果你没有手牌,你便不能等抓到本回合该抓的牌之后再弃掉它来新抓一张牌,因为此时遭忘造物的最后一个异能已经触发并结算完毕。
    The upkeep step is before the draw step, after the untap step. If you have no cards in hand, you can't draw for the turn and then discard that card to draw a new one because Forgotten Creation's last ability will already have triggered and resolved.
  • (2016-04-08 official)

    如果你使某个生物的力量等于或小于0,则在确定其他生物能否阻挡它时,会使用其力量的真实数值(可能是负数)进行比较。具有潜匿异能的生物于本身力量等于或小于0时基本不会被其他生物阻挡,但此时它也不会造成战斗伤害,也不会触发任何会在造成战斗伤害时触发的异能。
    If you cause a creature to have 0 power or less, use the actual value (which may be negative) to determine whether it can block or be blocked. A creature with skulk and 0 or less power most likely won't be blocked, but it won't deal combat damage and won't trigger any abilities that trigger when combat damage is dealt.