

Gut, True Soul Zealot 真灵狂信徒古特
Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.)
Choose a Background (You can have a Background as a second commander.)
每当你攻击时,你可以牺牲另一个生物或一个神器。若你如此作,则派出一个4/1黑色,具威慑异能的骷髅妖衍生生物,其为横置且正进行攻击。
选择身世
每当你攻击时,你可以牺牲另一个生物或一个神器。若你如此作,则派出一个4/1黑色,具威慑异能的骷髅妖衍生生物,其为横置且正进行攻击。(它只能被两个或更多生物阻挡。)
选择身世(你能用一个身世当作第二指挥官。)
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:风云集
单卡释疑
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(2022-06-10 gpt)
会影响生物之力量和/或防御力的效应(例如巨力成长所产生者),则不论其效应是在何时开始,都会对该生物生效。任何改变其力量和/或防御力的指示物,以及将力量与防御力互换的效应,也会如此生效。
Effects that modify a creature's power and/or toughness, such as the one created by Titanic Growth, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch power and toughness. -
(2022-06-10 official)
虽然该骷髅妖为正进行攻击,但它从未被宣告为攻击生物。这就是说,对注记于「每当一个生物攻击时」触发的异能而言,这类异能不会因它进战场且进行攻击而触发。
Although the Skeleton is an attacking creature, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks won't trigger when it enters the battlefield attacking. -
(2022-06-10 gpt)
如果某事物提及你的指挥官,且你有两个指挥官,则它指的是你选择的其中一个。如果你被指示对你的指挥官执行某动作(例如因指挥信标将其从统帅区置于你手上),则你在该效应发生时选择你的其中一个指挥官。
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens. -
(2022-06-10 gpt)
如果你操控一个身世,且该身世能让由你拥有的指挥官生物获得异能,且你拥有多个指挥官生物,则每个指挥官生物都会具有该异能。
If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability. -
(2022-06-10 official)
你可以将两个颜色或颜色组合相同的永久物用作指挥官。
You can choose two commanders that are the same color or colors. -
(2022-06-10 official)
两个指挥官在游戏开始时都位于统帅区,另外98张牌(若是指挥官轮抽游戏,则为58张牌)洗牌后成为你的牌库。
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library. -
(2022-06-10 gpt)
任何注记着骷髅妖不能攻击的效应(例如宣导)只会影响宣告攻击者的时机。这类效应无法阻止骷髅妖以「正进行攻击」的状态进战场。
Any effects that say the Skeleton can't attack (such as that of Propaganda) affect only the declaration of attackers. They won't stop the Skeleton from entering the battlefield attacking. -
(2022-06-10 official)
对于会检查你是否操控你的指挥官之效应,你操控任一指挥官或同时操控两个均能满足之。
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders. -
(2022-06-10 gpt)
如果你的指挥官套牌有两个指挥官,则你只能放入其本身标识色也在你两个指挥官的联合标识色中的牌。
If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities. -
(2022-06-10 official)
你需要为该骷髅妖选择要攻击的牌手或鹏洛客。
You choose the player or planeswalker the Skeleton is attacking. -
(2022-06-10 gpt)
如果某张牌提及由你拥有的指挥官生物,则通常情况下不会将身世计算在内。但如果有其他咒语或异能使你的身世成为生物,则它会被计算在内。任何提及你的指挥官或由你拥有或操控的指挥官,但未特别指明为生物的效应,都会对作为你指挥官的身世生效。
If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate. -
(2022-06-10 gpt)
翠绿大德鲁伊哈尔欣的起动式异能会盖过先前将该生物之基础力量与防御力设定为某特定值的效应。任何设定力量或防御力的效应若在哈尔欣的异能结算后生效,则会盖过此效应。
Halsin, Emerald Archdruid's activated ability overwrites any previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Halsin's ability resolves will overwrite this effect. -
(2022-06-10 official)
如果你的指挥官在游戏过程中失去了「选择身世」异能或不再是身世(视实际情况),它依然是你的指挥官。
If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander. -
(2022-06-10 official)
如果古特因故成为神器,你可以为其异能牺牲自己。
If Gut somehow becomes an artifact, you may sacrifice it to its own ability. -
(2022-06-10 official)
游戏开始后,两个指挥官的情况需分别记录。如果你施放过其中某个指挥官,你在第一次施放另一个的时候无需额外支付{二}。牌手会因受到来自其中同一个指挥官造成的总共21点战斗伤害而输掉游戏,并非计算这两个指挥官造成伤害的加总(虽然通常情况下身世也不会是生物)。
Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway). -
(2022-06-10 gpt)
选择身世是拍档异能的变体。如果你的其中一个指挥官是具有选择身世异能的传奇生物,且另一个是传奇身世结界,则你可以有两个指挥官。身世与具有其他拍档异能的牌不会互动。
Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability. -
(2022-06-10 official)
古特本身不一定要是攻击生物。
Gut doesn't have to be among the attacking creatures.