Owlbear Shepherd 枭头熊牧者

Owlbear Shepherd
{2}{G}
Creature — Goblin Druid 生物~鬼怪/德鲁伊 生物~鬼怪/德鲁伊
At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card.
在你的结束步骤开始时,若由你操控之生物的力量总和等于或大于8,则抓一张牌。
在你的结束步骤开始时,若由你操控之生物的力量总和等于或大于8,则抓一张牌。
When your pack is nowhere to be found, you form a new one. 当你找不到自己的熊群时,你会重组一群。 当你找不到自己的熊群时,你会重组一群。
🖌 Scott Murphy
1/4
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方

单卡释疑

  • (2022-06-10 official)

    枭头熊牧者的异能包含「以『若』开头的子句」,这意味着它在异能触发和异能结算这两个时点,都会检查由你操控之生物的力量总和是否达到8以上。如果到了该异能试图结算时,其他牌手已设法去除足够的生物,或将这些生物的力量总和降到小于8,则你不会抓牌。
    Owlbear Shepherd's ability has an intervening if clause, which means that it checks to see if creatures you control have total power 8 or greater both as it would trigger and as it resolves. If enough creatures have been removed or their total power is reduced to below 8 by the time the ability tries to resolve, you will not draw a card.