

Karametra, God of Harvests (丰收神卡拉美特拉)
Indestructible
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
Indestructible
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
不灭
只要你的绿白两色献力小于七,卡拉美特拉便不是生物。
每当你施放生物咒语时,你可以从你的牌库中搜寻一张树林或平原牌,将之横置放进战场,然后洗牌。
翻译信息
规则叙述翻译:Forge Data
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
-
(2013-09-15 gpt)
由你操控的永久物法术力费用中数字法术力符号({0}、{1},依此类推)不会计算在你的某色献力之中。
Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don't count toward your devotion to any color. -
(2013-09-15 official)
由你操控的永久物文字栏中的法术力符号不会增加你的颜色献力。
Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color. -
(2013-09-15 official)
如果某起动式异能或触发式异能的效应取决于你的某色献力,则是于异能结算时才会去计算由你操控的永久物之法术力费用中的该色法术力符号总数量。如果具有该异能的永久物此时仍在战场上,则它也会被计算在内。
If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time. -
(2020-01-24 official)
如果神正进行攻击或阻挡,而它因故不再是生物,则它会被移出战斗。如果它在同一次战斗稍后重新成为生物,它也不会重新加入战斗。
If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat. -
(2020-01-24 official)
这个「使神不是生物」的类别更改异能只在战场上产生作用。无论你的该色献力是多少,神在其他区域当中始终都是生物牌。神在堆叠上时始终都是生物咒语。
The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack. -
(2020-11-10 official)
如果卡拉美特拉正进行攻击或阻挡,而它因故不再是生物,则它会被移出战斗。如果它在同一次战斗稍后重新成为生物,它也不会重新加入战斗。
If Karametra is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat. -
(2020-11-10 official)
注记于「当牌手施放咒语」时触发的异能,会比触发它的咒语先一步结算。就算该咒语被反击,此异能仍会结算。
An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered. -
(2020-11-10 official)
卡拉美特拉上的指示物于其不是生物期间仍会留在其上,就算指示物本身没有效果也是一样。
Counters put on Karametra remain on it while it's not a creature, even if they have no effect. -
(2020-11-10 official)
只要卡拉美特拉在战场上,其异能就会生效,无论它是否是生物。
Karametra's abilities function as long as it's on the battlefield, regardless of whether it's a creature. -
(2020-11-10 official)
当卡拉美特拉进战场时,会利用你的绿白两色献力来决定是否有生物进战场,从而确定会在「每当一个生物进战场」时触发的异能是否触发。此时,也会将卡拉美特拉本身法术力费用中法术力符号计算在内。
When Karametra enters the battlefield, your devotion to green and white will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield. The mana symbols in Karametra's own mana cost are counted when determining this. -
(2020-11-10 official)
于卡拉美特拉进战场时,会利用你的绿白两色之献力来决定其他会影响生物进战场之替代性效应是否会对其生效。由于替代性效应在卡拉美特拉进到战场前就会生效,因此对上述效应而言,其本身法术力费用当中的法术力符号不会增加你的该色献力。
As Karametra enters the battlefield, your devotion to green and white will determine whether any replacement effects that affect creatures entering the battlefield apply. Because replacement effects are considered before Karametra is on the battlefield, the mana symbols in its mana cost won't be counted when determining this. -
(2020-01-24 official)
当神进战场时,会利用你对该神颜色之献力(包括神本身法术力费用当中的法术力符号)来决定是否有生物进战场,从而确定会在「每当一个生物进战场」时触发的异能是否触发。
When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield. -
(2013-09-15 official)
混血法术力符号、单色的混血法术力符号和非瑞克西亚法术力符号会增加你的相应颜色献力。
Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s). -
(2014-02-01 gpt)
如果你支付生物牌上的神授费用来施放该牌,则它会成为灵气咒语,而非生物咒语。卡拉美特拉的最后一个异能不会触发。
If you cast a creature card with bestow for its bestow cost, it becomes an Aura spell and not a creature spell. Karametra's last ability won't trigger. -
(2014-02-01 gpt)
你可以利用最后一个异能将任何具有树林或平原此副类别的地牌放进战场,而不仅限于名称为树林或平原者。
You can use the last ability to put any land card with the subtype Forest or Plains onto the battlefield, not just ones named Forest or Plains. -
(2020-01-24 official)
于神进战场时,会利用你对该神颜色之献力来决定其他会影响生物进战场之替代性效应是否会对该神生效。由于替代性效应在神进到战场前就会生效,因此对上述效应而言,神本身法术力费用当中的法术力符号不会增加你的该色献力。
As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this. -
(2020-01-24 official)
只要神在战场上,其异能即会生效,无论它们是否为生物。
The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures. -
(2020-01-24 official)
神上的指示物于其不是生物期间仍会留在其上,就算指示物本身没有效果也是一样。
Counters put on a God remain on it while it's not a creature, even if they have no effect. -
(2020-01-24 official)
如果神不再是生物,则它会失去生物此牌张类别及神此生物类别。它仍然是传奇结界。
If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment. -
(2020-01-24 official)
你的甲乙两色献力,便是由你操控之永久物的法术力费用中,下列三种法术力符号之数量总和:甲色、乙色和甲乙双色。如果有效应要计算你的两色献力,则一个同时属于该两色的混血法术力符号只会为此类献力加一。
Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once. -
(2020-01-24 official)
如果有效应令神失去所有异能,则它本身令其不是生物之异能在献力不足的情况下仍会生效。
If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate. -
(2020-11-10 official)
如果卡拉美特拉不再是生物,则它会失去生物此牌张类别及神此生物类别。它仍然是传奇结界。
If Karametra stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment. -
(2020-11-10 official)
如果有效应令卡拉美特拉失去所有异能,则它本身令其不是生物之异能在献力不足的情况下仍会生效。
If an effect causes Karametra to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate. -
(2020-11-10 official)
你的甲乙两色献力,便是由你操控之永久物的法术力费用中,下列三种法术力符号之数量总和:甲色、乙色和甲乙双色。如果有效应要计算你的两色献力,则一个同时属于该两色的混血法术力符号只会为此类献力加一。
Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once. -
(2020-11-10 official)
这个「使卡拉美特拉不是生物」的类别更改异能只在战场上产生作用。无论你的该色献力是多少,神在其他区域当中始终都是生物牌。神在堆叠上时始终都是生物咒语。
The type-changing ability that can make Karametra not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.