指挥官2018 (C18) #5
2018-08-09 | 稀有 |


Magus of the Balance (均势贤者)
Magus of the Balance
{1}{W}
Creature — Human Wizard
Creature — Human Wizard
生物~人类/法术师
{4}{W}, {T}, Sacrifice this creature: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
{4}{W}, {T}, Sacrifice this creature: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
{4}{W},{T},牺牲此生物:每位牌手各选择若干由其操控的地,其数量等同于所有牌手中操控地最少之牌手的地数量,然后牺牲其余的地。牌手也以此法弃牌与牺牲生物。
🖌 Kev Walker
2/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
-
(2018-07-13 gpt)
一旦均势贤者的异能开始结算,直到其完成结算,牌手都不能有所行动。如果在此过程中有异能触发,则它们会在该异能完成结算后进入堆叠。
Players can't take actions once Magus of the Balance's ability begins to resolve until it's done resolving. If any abilities trigger during this process, they're put onto the stack after it's done resolving. -
(2018-07-13 gpt)
如果某牌手手上没有牌、未操控地,或未操控生物,则其他牌手就必须弃掉手上所有牌、牺牲其所有地,或牺牲其所有生物,视情况而定。
If a player has zero cards in hand, controls no lands, or controls no creatures, other players will have to discard their entire hand, sacrifice all of their lands, or sacrifice all of their creatures, as appropriate. -
(2018-07-13 gpt)
当均势贤者的异能结算时,首先由轮到该回合的牌手选择一个适量的由其操控的地(如果该牌手操控的地数量不多于由对手操控的最少数量,则该牌手可以选择零个)。然后其他牌手按照回合顺序依次比照办理,牌手在作选择时已知道之前牌手的选择为何。最后,所有牌手同时牺牲所选的地。牌手对手牌和由其操控的生物重复此流程,只是牌手在选择手牌时并不知道之前牌手所选手牌的名称。
When Magus of the Balance's ability resolves, first the player whose turn it is chooses an appropriate number of lands they control (which may be zero if that player doesn't control more lands than the player who controls the fewest). Then each other player in turn order does the same, knowing choices made by previous players. Finally, all of the chosen lands are sacrificed simultaneously. Players repeat this process for cards in hand and creatures they control, except while choosing cards in hand, players won't know the identity of cards chosen by the previous players.