指挥官2016 (C16) #51
2016-11-11 | 稀有 |


Armory Automaton 军械库机械兽
Armory Automaton
{3}
Artifact Creature — Construct
神器生物~组构体
神器生物~组构体
Whenever this creature enters or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)
每当军械库机械兽进战场或攻击时,你可以将任意数量的目标武具装备于其上。(武具的操控权并未改变。)
每当此生物进场或攻击时,你可以将任意数量的目标武具贴附于其上。(武具的操控权并未改变。)
With no flesh to tire or resolve to falter, the machines soon became the Academy's preferred trainers.
这些机器既无会感到疲惫的肉身,亦无会逐渐消沉的意志,于是很快就成了学院偏好的训练师。
这些机器既无会感到疲惫的肉身,亦无会逐渐消沉的意志,于是很快就成了学院偏好的训练师。
🖌 James Paick
2/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:风云集
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:风云集
单卡释疑
-
(2016-11-08 gpt)
军械库机械兽的异能可以让由一位牌手操控的武具贴附在由另一位牌手操控的生物上。武具的操控者可以支付佩带费用将该武具移到由其操控的生物上,但只能在该牌手能够施放法术的时机下如此作。军械库机械兽的操控者不能支付佩带费用将不由其操控的武具移到生物上。
Armory Automaton’s ability can cause an Equipment one player controls to become attached to a creature another player controls. The controller of the Equipment can pay the equip cost to move that Equipment to a creature they control, but only any time that player could cast a sorcery. The controller of Armory Automaton can’t pay the equip cost to move Equipment they don’t control. -
(2016-11-08 official)
该触发式异能在军械库机械兽进战场和每当军械库机械兽攻击时都会触发。并非只能选择其中一个时机。
The triggered ability triggers both when Armory Automaton enters the battlefield and whenever it attacks. You don’t have to choose only one. -
(2016-11-08 official)
武具上注记「每当佩带此武具的生物攻击时」触发之异能,只会在将该生物宣告为攻击者时即佩带该武具的情况下才会触发,此时这类效应中的「该生物」指的是异能触发时佩带此武具的生物。
An ability of an Equipment that triggers “whenever equipped creature attacks” triggers only if the Equipment was attached to a creature at the moment that creature was declared as an attacker, and any references to “that creature” in the effect refer to the creature the Equipment was attached to when the ability triggered. -
(2016-11-08 official)
如果你不希望将任何武具装备于军械库机械兽上,则你可以选择不指定任何武具为目标。由于该异能并非强制性,你于异能结算时并非一定要把指定为目标的武具装备上去。不过,你只能在「将所有目标武具装备于其上」与「什么武具都不装备」之间作选择。
You can choose to target no Equipment if you don’t want to attach any to Armory Automaton. Because the ability is optional, you also don’t have to attach the Equipment it targets as you resolve the ability. However, you must either attach all of the target Equipment or attach none of them. -
(2016-11-08 official)
如果由对手操控的武具装备于由你操控的生物上,则该武具上任何注记「你」的异能均指该对手。不过,如果武具是让佩带此武具的生物具有异能,则该异能中的「你」指的就是作为生物操控者的你。
If an Equipment an opponent controls is attached to a creature you control, any ability of that Equipment that says “you” refers to that opponent. However, if the Equipment says that the equipped creature has an ability, the word “you” in that ability refers to you, the controller of the creature. -
(2016-11-08 official)
如果军械库机械兽在其异能结算之前就已离开战场,则被指定为目标的武具什么事都不会发生。如果它们已经装备在其他生物上,则它们仍旧装备在那些生物上。
If Armory Automaton leaves the battlefield before its ability resolves, nothing happens to any of the Equipment it targeted. If they were already attached to other creatures, they remain attached to those creatures.