

Ludevic, Necro-Alchemist 死灵炼金术士卢德维
At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.
Partner (You can have two commanders if both have partner.)
在每位牌手的结束步骤开始时,对该牌手而言,如果本回合中曾有你以外的牌手失去生命,则他可以抓一张牌。
拍档(你可将两个具有拍档异能的生物共同用作指挥官。)
在每位牌手的结束步骤开始时,对该牌手而言,如果本回合中有你以外的牌手失去过生命,则他可以抓一张牌。
拍档(你可将两个具有拍档异能的生物共同用作指挥官。)
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:风云集
单卡释疑
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(2020-11-10 official)
不论失去了多少点生命,也不论有多少位牌手失去生命,都只能抓一张牌。
Only one card may be drawn no matter how much life was lost or how many players lost life. -
(2020-11-10 official)
你可以将两个都具有拍档,且颜色或颜色组合相同的永久物用作指挥官。在指挥官轮抽中,若你抽到的话,你甚至可以将两张具拍档异能的相同永久物都用作指挥官。要是你真这样作的话,请确保你为每个指挥官明确记录你从统帅区中施放它的次数,好分别计算每个指挥官的「指挥官税」。
You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes. -
(2020-11-10 official)
游戏开始后,两个指挥官的情况需分别记录。如果你施放过其中某个指挥官,你在第一次施放另一个的时候无需额外支付{二}。牌手会因受到来自其中同一个指挥官造成的总共21点战斗伤害而输掉游戏,并非计算这两个指挥官造成伤害的加总。
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined. -
(2020-11-10 official)
如果在本回合中,曾有卢德维操控者以外的任何牌手失去生命(包括轮到该回合之牌手),则卢德维的触发式异能便会让该牌手抓一张牌。
Ludevic's triggered ability will allow the player to draw a card if any player other than Ludevic's controller, including the player whose turn it is, lost life this turn. -
(2020-11-10 official)
对牌手造成的伤害会让牌手失去等量的生命值。
Damage dealt to a player causes that player to lose that much life. -
(2020-11-10 official)
如果你的指挥官套牌有两个指挥官,则只有标识色能够同时满足两个指挥官之联合标识色的牌张才能放入你的套牌中。如果你将法蒂丝和柯迪斯用作你的指挥官,则你的套牌中能包含标识色含黑色和/或红色的牌,但不得放入标识色含绿色、白色或蓝色的牌。
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue. -
(2020-11-10 official)
两个指挥官在游戏开始时都位于统帅区,另外98张牌(若是指挥官轮抽游戏,则为58张牌)洗牌后成为你的牌库。
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library. -
(2020-11-10 gpt)
如果某事物提及你的指挥官,且你有两个指挥官,则它指的是你选择的其中一个。如果你被指示对你的指挥官执行某动作(例如因指挥信标将其从统帅区置于你手上),则你在该效应发生时选择你的其中一个指挥官。
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens. -
(2020-11-10 official)
卢德维的异能会检查整个回合来判断牌手是否可以抓牌。对手失去生命时卢德维是否在战场上并不重要。
Ludevic's ability looks at the entire turn to determine whether the player may draw a card or not. It doesn't matter whether Ludevic was on the battlefield when the opponent lost life. -
(2020-11-10 official)
卢德维的异能只会检查该回合中是否曾有其他牌手失去生命,而不是检查该牌手的总生命在该回合中是否有所减少。举例来说,如果某位卢德维操控者以外的牌手在本回合中先失去了2点生命,再获得了8点生命,则轮到该回合的牌手可以抓一张牌。
Ludevic's ability checks only if another player lost life during the turn, not whether that player's life total decreased over the course of the turn. For example, if a player other than Ludevic's controller lost 2 life and then gained 8 life this turn, the player whose turn it is may draw a card. -
(2020-11-10 official)
要将两张牌共同用作指挥官,这两张牌须在游戏开始时均具有拍档异能。就算两者之任一个在游戏过程中失去拍档异能,也不会令其不再是你的指挥官。
To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander. -
(2020-11-10 official)
如果有牌手曾失去生命,然后输掉了游戏,则轮到该回合的牌手可以抓一张牌。
If a player lost life and subsequently lost the game, the player whose turn it is may draw a card. -
(2020-11-10 official)
对于会检查你是否操控你的指挥官之效应,你操控任一指挥官或同时操控两个均能满足之。
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders. -
(2020-11-10 official)
卢德维的触发式异能在每位牌手的结束步骤开始时(包括你的结束步骤)都会触发,就算在该回合中没有牌手失去过生命也是一样。只有于此触发式异能结算时,才会检查是否曾有牌手失去生命。
Ludevic's triggered ability triggers at the beginning of each player's end step, including yours, even if no player has lost life that turn. Whether or not a player has lost life is checked only as the triggered ability resolves.