指挥官2016 (C16) #183
2016-11-11 | 稀有 |


Blood Tyrant 嗜血暴君
Blood Tyrant
{4}{U}{B}{R}
Creature — Vampire
生物~吸血鬼
生物~吸血鬼
Flying, trample
At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on this creature for each 1 life lost this way.
Whenever a player loses the game, put five +1/+1 counters on this creature.
飞行,践踏
在你的维持开始时,每位牌手各失去1点生命。每以此法失去1点生命,便在嗜血暴君上放置一个+1/+1指示物。
每当一位牌手输掉这盘游戏时,在嗜血暴君上放置五个+1/+1指示物。
飞行,践踏
在你的维持开始时,每位牌手各失去1点生命。每以此法失去1点生命,便在此生物上放置一个+1/+1指示物。
每当任一牌手输掉这盘游戏时,在此生物上放置五个+1/+1指示物。
🖌 Karl Kopinski
5/5
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:风云集
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:风云集
单卡释疑
-
(2009-02-01 gpt)
无论牌手是因何原因输掉游戏,嗜血暴君的第三个异能都会触发:由于状态动作(生命总值为0或更少、试图从空的牌库抓牌、或具有十个中毒指示物)、咒语或异能让该牌手输掉游戏、认输、或因裁判判定输掉游戏。
Blood Tyrant’s third ability will trigger no matter how a player loses the game: due to a state-based action (as a result of having a life total of 0 or less, trying to draw a card from an empty library, or having ten poison counters), a spell or ability that says that player loses the game, a concession, or a game loss awarded by a judge. -
(2009-02-01 gpt)
在使用有限影响范围模式的多人游戏中(例如全面混战),如果某咒语或异能注记着「你赢得这盘游戏」,则它会改为令你影响范围内的所有对手输掉这盘游戏。这是嗜血暴君的第三个异能触发的另一种方式。
In a multiplayer game using the limited range of influence option (such as a Grand Melee game), if a spell or ability says that you win the game, it instead causes all of your opponents within your range of influence to lose the game. This is another way by which Blood Tyrant’s third ability can trigger. -
(2009-02-01 gpt)
嗜血暴君的第二个异能会让每位牌手各失去1点生命,包括你自己。嗜血暴君在决定它会得到多少个+1/+1指示物时,会计算每位牌手失去的生命数量,包括你。
Blood Tyrant’s second ability causes each player to lose 1 life, including you. Blood Tyrant will count each player’s life loss, including yours, when determining how many +1/+1 counters it gets.