Hostility 敌意

Hostility
{3}{R}{R}{R}
Creature — Elemental Incarnation 生物~元素/化身 生物~元素/化身

Haste

If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.

When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

敏捷

如果由你操控的某咒语将向任一对手造成伤害,则防止该伤害。每以此法防止1点伤害,便将一个3/1红色,具敏捷异能的元素/祭师衍生生物放进战场。

当敌意从任何区域置入坟墓场时,将它洗入其拥有者的牌库。

敏捷

如果由你操控的某咒语将向任一对手造成伤害,则防止该伤害。每以此法防止1点伤害,便派出一个3/1红色,具敏捷异能的元素/祭师衍生生物。

当敌意从任何区域进入坟墓场时,将它洗入其拥有者的牌库。

🖌 Omar Rayyan
6/6
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2007-10-01 gpt)

    如果化身在其异能触发后但在其结算前就已从坟墓场移出,则当其拥有者将牌库洗牌时,它会留在其新区域。类似地,如果有替代性效应让化身移至其他区域(而非置入坟墓场),则该异能根本不会触发。
    If the Incarnation is removed from the graveyard after the ability triggers but before it resolves, it will remain in its new zone when its owner shuffles their library. Similarly, if a replacement effect has the Incarnation move to a different zone instead of being put into the graveyard, the ability won’t trigger at all.
  • (2007-10-01 gpt)

    最后一个异能会在化身从任何区域进入其拥有者的坟墓场时触发,而不仅限于从战场上。
    The last ability triggers when the Incarnation is put into its owner’s graveyard from any zone, not just from on the battlefield.
  • (2007-10-01 gpt)

    如果化身在战场上时失去了此异能(举例来说,因木质化),然后被消灭,则此异能仍会触发,且该生物会被洗入其拥有者的牌库。不过,如果化身是在进入坟墓场时失去了此异能(举例来说,因异西里狱卒),则此异能不会触发,且该化身会留在坟墓场中。
    If the Incarnation had lost this ability while on the battlefield (due to Lignify, for example) and then was destroyed, the ability would still trigger and it would get shuffled into its owner’s library. However, if the Incarnation lost this ability when it was put into the graveyard (due to Yixlid Jailer, for example), the ability wouldn’t trigger and the Incarnation would remain in the graveyard.
  • (2007-10-01 gpt)

    虽然此异能是在化身从战场进入坟墓场时触发,但它并非*专门*在离开战场时触发,因此它的运作方式与其他离开战场异能有所不同。此异能会从坟墓场触发。
    Although this ability triggers when the Incarnation is put into a graveyard from the battlefield, it doesn’t *specifically* trigger on leaving the battlefield, so it doesn’t behave like other leaves-the-battlefield abilities. The ability will trigger from the graveyard.