Benevolent Offering 善心乐施

Benevolent Offering
{3}{W}
Instant 瞬间 瞬间

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.

Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

选择一位对手。你和该牌手各将三个1/1白色,具飞行异能的精怪衍生生物放进战场。

选择一位对手。你每操控一个生物,你便获得2点生命,且该牌手每操控一个生物,他便获得2点生命。

选择一位对手。你和该牌手各派出三个1/1白色,具飞行异能的精怪衍生生物。

选择一位对手。你每操控一个生物,你便获得2点生命,且该牌手每操控一个生物,他便获得2点生命。

🖌 Ryan Yee
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:风云集

单卡释疑

  • (2014-11-07 gpt)

    你可以为每个效应选择同一位对手,也可以为每个效应选择不同的对手。受影响的牌手都不是该咒语的目标。
    You may choose the same opponent for each of the effects, or you may choose different opponents. None of the affected players are targets of the spell.
  • (2014-11-07 gpt)

    你是于咒语结算时,为每个效应选择对手。
    You choose the opponents for each effect as the spell resolves.
  • (2014-11-07 gpt)

    在一些特殊情况下,精怪衍生物进战场时的防御力会为0或更低,可能是因为对手操控了让你生物得-1/-1的结界。由于在咒语结算的过程中不会执行状态动作,因此你会因每个此类精怪衍生物获得2点生命。在善心乐施完成结算后,这些精怪衍生物会死去并消失。
    In some unusual cases, the Spirit tokens will have a toughness of 0 or less as they enter the battlefield, perhaps because an opponent controls an enchantment that gives your creatures -1/-1. Because state-based actions aren't performed in the middle of a spell's resolution, you'll gain 2 life for each of those Spirit tokens. After Benevolent Offering has finished resolving, the Spirit tokens will die and subsequently cease to exist.