指挥官2013 (C13) #130
2013-11-01 | 稀有 |

(先祖行迹)
Where Ancients Tread
{4}{R}
结界
每当一个由你操控且力量等于或大于5的生物进场时,你可以让此结界对任意一个目标造成5点伤害。
「难以捉摸与隐密都无法用来测度强者。」
~谕灵梅燕
🖌 Zoltan Boros & Gabor Szikszai
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:
单卡释疑
-
(2008-10-01 gpt)
该异能只会检查该生物的力量一次:当该生物进场时。此触发式异能会检查生物进战场时的初始力量,因此它会考虑生物进战场时上面有的指示物,以及可能会在生物进战场后持续增加其力量的静止式异能(例如辉煌的赞美诗上者)。在生物进战场后,若是用咒语(例如变巨术)、起动式异能或触发式异能来提升其力量,则不会触发此异能;到那个时候已经太迟了。一旦此异能触发,无论该生物的力量在此异能还在堆叠上的时候会变成什么,都会结算。
The ability checks that creature's power only once: when that creature enters. The trigger checks a creature's initial power upon being put on the battlefield, so it will take into account counters that it enters with and static abilities that may give it a continuous power boost once it's on the battlefield (such as the one on Glorious Anthem). After the creature is already on the battlefield, boosting its power with a spell (such as Giant Growth), activated ability, or triggered ability won't allow this ability to trigger; it's too late by then. Once the ability triggers, it will resolve no matter what the creature's power may become while the ability is on the stack.