The Brothers' War 兄弟之战

The Brothers' War
{3}{R}
Enchantment — Saga 结界~传纪 结界~传纪

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create two tapped Powerstone tokens.

II — Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able.

III — This Saga deals X damage to any target and X damage to any other target, where X is the number of artifacts you control.

(于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。)

I — 派出两个已横置的魔力石衍生物。

II — 选择两位目标牌手。对每个由这些牌手操控的生物而言,直到你的下一个回合,该生物每次战斗若能攻击另一位所选牌手,则必须如此攻击。

III — 兄弟之战对任意一个目标造成X点伤害,且对任意另一个目标造成X点伤害,X为由你操控的神器数量。

(于此传纪进场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。)

I — 派出两个已横置的魔力石衍生物。

II — 选择两位目标牌手。对每个由这些牌手操控的生物而言,直到你的下一个回合,该生物每次战斗若能攻击另一位所选牌手,则必须如此攻击。

III — 此传纪对任意一个目标造成X点伤害,且对任意另一个目标造成X点伤害,X为由你操控的神器数量。

🖌 Mark Poole
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:官方

单卡释疑

  • (2022-10-14 MTGZH)

    虽然兄弟之战系列中所有能派出魔力石衍生物的牌,派出的都是已横置的魔力石衍生物,但「横置进战场」并不属于该衍生物预定义内容的一部分。特别一提,如果你派出一个为魔力石衍生物复制品的衍生物,则该衍生物不会是横置进战场。
    Although all the cards in The Brothers' War that create Powerstone tokens create a tapped Powerstone token, entering the battlefield tapped isn't part of the token's definition. Notably, if you create a token that is a copy of a Powerstone token, the token copy won't enter the battlefield tapped.
  • (2022-10-14 official)

    只要是非神器咒语以外的东西,你就可以用魔力石衍生物产生的这份{无}来支付。这包括支付用于起动神器或非神器永久物之异能的费用,支付守护费用,等等。
    You can use the {C} added by a Powerstone token on anything that isn't a nonartifact spell. This includes paying costs to activate abilities of both artifact and nonartifact permanents, paying ward costs, and so on.
  • (2022-10-14 official)

    魔力石衍生物是一种预定义衍生物。每个此类衍生物都具有「魔力石」此神器类别,且具有异能「{横置}:加{无}。此法术力不能用来施放非神器咒语。」
    Powerstone tokens are a kind of predefined token. Each one has the artifact subtype "Powerstone" and the ability "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell."