Combat Celebrant (战斗主祭)

Combat Celebrant
{2}{R}
Creature — Human Warrior Creature — Human Warrior 生物~人类/战士
If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
如果本回合尚未耗竭此生物,则你可以于其攻击时耗竭之。当你如此作时,重置所有由你操控的其他生物,且在此阶段后,额外多出一个战斗阶段。(已耗竭的生物于你的下一个重置步骤中不能重置。)
🖌 Chris Rallis
4/1
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2017-04-18 gpt)

    阿芒凯系列中所有让你耗竭生物的牌,都是在你宣告其为攻击生物时让你如此作,幻灭时刻系列中也有部分牌具有此效应。你不能在战斗的稍后时段再耗竭生物,且不能耗竭以「正进行攻击」状态放进战场的生物。任何因耗竭攻击生物而触发的异能都会在宣告阻挡者之前结算。
    All cards in the Amonkhet set that let you exert a creature let you do so as you declare it as an attacking creature, as do some of the cards in the Hour of Devastation set. You can't do so later in combat, and creatures put onto the battlefield attacking can't be exerted. Any abilities that trigger on exerting an attacking creature will resolve before blockers are declared.
  • (2017-04-18 official)

    战斗主祭的异能会重置你的所有其他生物,而非仅限于进行攻击的生物。
    Combat Celebrant's ability untaps all of your creatures, not just the ones that are attacking.
  • (2017-04-18 official)

    如果你在同一个战斗阶段中耗竭了多个战斗主祭,则会多出相同数量的战斗阶段,但你的所有生物只会在当前这个战斗阶段中重置一次。假如你想要在每个战斗阶段中都能重置攻击生物并用它们再次攻击,则需要在多个战斗阶段中逐一耗竭不同的战斗主祭才行。中文版的战斗主祭内文叙述漏植「其他」二字。该异能结算的时候不会重置战斗主祭本身。此牌正确的Oracle内文叙述请以此份文档中的叙述为准。特此勘误。
    If you exert multiple Combat Celebrants in one combat phase, you'll have that many additional combat phases, but all of your creatures are untapped only during the current combat phase. You'll need to exert the Combat Celebrants one at a time, in multiple combat phases, to untap your attacking creatures and attack with them in each combat step.
  • (2017-04-18 official)

    如果重置进行攻击的生物,并不会把它移出战斗。
    Untapping an attacking creature doesn't remove it from combat.
  • (2017-04-18 official)

    在这两个战斗阶段之间没有行动阶段,所以你没有机会来施放只能于你施放法术时机下施放的咒语,也没有机会来起动只能于类似时机下起动的异能。举例来说,你无法在这两次战斗之间施放另一个生物咒语,或是佩带武具。
    There's no main phase between your combat phases, so you'll have no opportunity to cast spells or activate abilities that could only be cast any time you could cast a sorcery. For example, you won't be able to cast another creature or equip Equipment between combats.
  • (2017-04-18 official)

    如果你耗竭了战斗主祭,则就算它没能在第一个战斗阶段中存活下来,也会额外多出一个战斗阶段。
    If you exert Combat Celebrant, you get an additional combat phase even if Combat Celebrant doesn't survive the first combat phase.
  • (2017-04-18 gpt)

    除非有效应允许你如此作,否则你不能耗竭生物。类似于「横置并冻结」生物的效应(例如难以抉择)并不会耗竭该生物。
    You can't exert a creature unless an effect allows you to do so. Similar effects that "tap and freeze" a creature (such as that of Decision Paralysis) don't exert that creature.
  • (2017-04-18 official)

    如果已耗竭的生物在你的下个重置步骤中已处于未横置状态(最可能是因为它此前受警戒异能影响,或已被其他效应重置),则耗竭之「令其不能重置」的效应没有效果,就此失效。
    If an exerted creature is already untapped during your next untap step (most likely because it had vigilance or an effect untapped it), exert's effect preventing it from untapping expires without having done anything.
  • (2017-04-18 official)

    如果你操控其他牌手的生物直到回合结束,且耗竭了该生物,则它会在原牌手的重置步骤中重置。
    If you gain control of another player's creature until end of turn and exert it, it will untap during that player's untap step.