Pollywog Prodigy 蝌蚪逸才

Pollywog Prodigy
{1}{U}
Creature — Frog Wizard Creature — Frog Wizard 生物~蛙/法术师

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever an opponent casts a noncreature spell with mana value less than this creature's power, draw a card.

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever an opponent casts a noncreature spell with mana value less than this creature's power, draw a card.

进化(每当一个由你操控的生物进场时,若该生物的力量或防御力大于此生物,则在后者上放置一个+1/+1指示物。)

每当任一对手施放法术力值比此生物力量小的非生物咒语时,你抓一张牌。

🖌 Caroline Gariba
1/3
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:MTGso
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A

单卡释疑

  • (2024-07-26 gpt)

    一旦蝌蚪逸才的最后一个异能触发,此后蝌蚪逸才发生什么都不重要。就算减少其力量或将其移出战场,也不会让该异能无法结算。
    Once Pollywog Prodigy's last ability has triggered, it doesn't matter what happens to Pollywog Prodigy after that. Reducing its power or removing it from the battlefield won't stop the ability from resolving.
  • (2024-07-26 gpt)

    在进化异能结算时比较各项数值时,可能会出现力量和防御力较大者在比较过程中发生变化的情况。如果出现此状况,则该异能仍会结算,且你会在具进化异能的生物上放置一个+1/+1指示物。举例来说,如果你操控一个2/2且具进化异能的生物,且一个由你操控的1/3生物进战场,则此时后者的防御力较大,因此进化异能会触发。作为回应,该1/3生物得+2/-2。当进化触发试图结算时,其力量较大。你会在具进化异能的生物上放置一个+1/+1指示物。
    When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature you control enters , its toughness is greater, so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve.
  • (2024-07-26 official)

    对进化异能而言,在对两个生物进行比较时,始终是用力量与力量、防御力与防御力进行对比。
    When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
  • (2024-07-26 official)

    如果进化异能触发,则会在该异能试图结算时再次进行数值比较。如果此时不存在新生物力量或防御力之一数值较大的情况,则此异能不会生效。如果新进战场的生物在进化异能试图结算之前便已离开战场,则利用其最后已知的力量和防御力来进行数值比较。
    If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
  • (2024-07-26 gpt)

    每当由你操控的生物进战场时,检查该生物的力量和防御力与具进化异能的生物的力量和防御力。如果新生物的任一数值都不大于后者,则进化不会触发。
    Whenever a creature you control enters check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all.
  • (2024-07-26 official)

    蝌蚪逸才的最后一个异能会比触发它的咒语先一步结算。就算该咒语被反击,此异能仍会结算。
    Pollywog Prodigy's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • (2024-07-26 gpt)

    如果数个生物同时进战场,则进化可能会触发多次,尽管每当其中一个此类异能试图结算时,都会进行一次数值比较。举例来说,如果你操控一个2/2且具进化异能的生物,且有两个3/3且由你操控的生物进战场,则进化会触发两次。第一个异能会结算,并在具进化异能的生物上放置一个+1/+1指示物。当第二个异能试图结算时,前述新生物的力量和防御力都不大于具进化异能的生物,因此该异能没有效果。
    If multiple creatures enter at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures you control enter, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
  • (2024-07-26 gpt)

    如果某生物进场时上面有+1/+1指示物,则在确定进化异能是否会触发时,会将这些指示物计算在内。举例来说,如果某个1/1生物进场时上面有两个+1/+1指示物,则这会触发2/2生物的进化异能。
    If a creature enters with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.