Blacksmith's Talent 打铁匠才能

Blacksmith's Talent
{R}
Enchantment — Class Enchantment — Class 结界~职业

(Gain the next level as a sorcery to add its ability.)

When this Class enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip {2}.

{2}{R}: Level 2

At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control.

{3}{R}: Level 3

During your turn, equipped creatures you control have double strike and haste.

(Gain the next level as a sorcery to add its ability.)

When this Class enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip {2}.

{2}{R}: Level 2

At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control.

{3}{R}: Level 3

During your turn, equipped creatures you control have double strike and haste.

(获得下一等级便能新增相应异能;只能于法术时机如此作。)

当此职业进场时,派出一个无色,名称为利剑的武具衍生神器,且具有「佩带此武具的生物得+1/+1」与佩带{2}

{2}{R}:等级2

在你回合的战斗开始时,将目标由你操控的武具贴附到至多一个目标由你操控的生物上。

{3}{R}:等级3

于你的回合中,由你操控且佩带武具的生物具有连击与敏捷异能。

🖌 Vincent Christiaens
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:MTGso
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A

单卡释疑

  • (2024-07-26 gpt)

    每个职业一开始只有其三个职业异能中的第一个。随着第一个等级异能的结算,该职业成为2级并获得第二个职业异能。随着第二个等级异能的结算,该职业成为3级并获得第三个职业异能。
    Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
  • (2024-07-26 official)

    每个职业结界都有五个异能。其文字栏中三个主要段落之异能属于职业异能。职业异能可以是静止式,起动式或触发式异能。另外两个异能属于等级异能,其中一个起动式异能会将职业升到等级2,另一个则会将职业升到等级3。
    Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
  • (2024-07-26 gpt)

    如果某个武具贴附在某个由你操控的生物上,则该生物便已佩带武具。你不必操控该武具。
    A creature you control is equipped if there's an Equipment attached to it. You don't have to control that Equipment.
  • (2024-07-26 official)

    某职业的第一个等级异能,只有在该职业是等级1时才能起动。类似地,某职业的第二个等级异能,只有在该职业是等级2时才能起动。
    You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
  • (2024-07-26 official)

    升级此事与普通起动式异能无异。它会用到堆叠,且可以被回应。
    Gaining a level is a normal activated ability. It uses the stack and can be responded to.
  • (2024-07-26 gpt)

    如果在该等级2班级异能结算时,其中任一目标已经是不合法目标,则该异能不会生效。如果两个目标均已成为不合法目标,则该异能不会结算。如果该武具已装备在该目标生物上,则没有效果。
    If either target of the Level 2 class ability is an illegal target as the ability resolves, the ability won't do anything. If both targets are illegal, the ability won't resolve. If the Equipment is already attached to the target creature, nothing happens.
  • (2024-07-26 official)

    某职业升级,不会移除其先前级别已获得的异能。
    Gaining a level won't remove abilities that a Class had at a previous level.
  • (2024-07-26 gpt)

    你可以操控任意数量的职业永久物,不论它们的职业是否相同。每个职业永久物都会分别记录其等级。
    There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.