

Okaun, Eye of Chaos 混沌之眼欧寇然
Partner with Zndrsplt, Eye of Wisdom (When this creature enters, target player may put Zndrsplt into their hand from their library, then shuffle.)
At the beginning of combat on your turn, flip a coin until you lose a flip.
Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.
与智慧之眼岑斯莉拍档(当此生物进战场时,目标牌手可以将岑斯莉从其牌库置于其手上,然后洗牌。)
在你回合的战斗开始时,掷硬币直到你猜错任一掷为止。
每当任一牌手猜对一次掷硬币时,将欧寇然的力量和防御力加倍直到回合结束。
与智慧之眼岑斯莉拍档(当此生物进场时,目标牌手可以将岑斯莉从其牌库置于其手上,然后洗牌。)
在你回合的战斗开始时,掷硬币直到你猜错任一掷为止。
每当任一牌手猜对一次掷硬币时,将欧寇然的力量和防御力加倍直到回合结束。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:风云集
单卡释疑
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(2018-06-08 official)
两个指挥官在游戏开始时都位于统帅区,另外98张牌洗牌后成为你的牌库。
Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library. -
(2018-06-08 official)
「与[名称]拍档」代表两个异能。第一个异能属于触发式异能,意指「当此永久物进战场时,目标牌手可以从其牌库中搜寻一张名称为[名称]的牌,展示该牌,将它置入其手上,然后将其牌库洗牌。」
“Partner with [name]” represents two abilities. The first is a triggered ability: “When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library.” -
(2018-06-08 gpt)
如果你的指挥官套牌有两个指挥官,则你只能放进其颜色标识与你两个指挥官的颜色标识组合相同的牌。如果科瓦斯和希尔维娅是你的指挥官,则你的套牌中只能包含颜色标识为红色和/或白色的牌,但不能包含蓝色、黑色或绿色。
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders’ combined color identities. If Khorvath and Sylvia are your commanders, your deck may contain cards with red and/or white in their color identity, but not blue, black, or green. -
(2018-06-08 gpt)
一旦游戏开始,你的两位指挥官便会分别计算。如果你施放其中一位指挥官,则你在第一次施放另一位时不需额外支付{二}。牌手在受到来自其中一位指挥官的21点伤害后便会输掉这盘游戏,而不是两位指挥官的伤害加总达到21点时。指挥信标的效应是将其中一位指挥官置于你手上,而不是两位都置于你手上。
Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon’s effect puts one into your hand from the command zone, not both. -
(2018-06-08 official)
如果某效应让你你将某生物的力量「加倍」,则该生物得+X/+0,X为它的力量。防御力也比照处理。
If an effect instructs you to “double” a creature’s power, that creature gets +X/+0, where X is its power. The same is true for its toughness. -
(2018-06-08 gpt)
“拍档”关键字的触发式异能在指挥官游戏中依然会触发。如果你的另一位指挥官因故在你的牌库中,你可以找到它。你也可以指定另一位牌手为目标,看看他是否在牌库中有该牌。
The triggered ability of the “partner with” keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player who might have that card in their library. -
(2018-06-08 official)
「与[名称]拍档」所代表的第二个异能会影响指挥官玩法的套牌构组规则,在该玩法之外没有任何作用。如果你将某张具「与[名称]拍档」的传奇生物牌指定为你的指挥官,则你也可以同时将该异能中所提及名称的传奇生物牌指定为你的指挥官。欲知指挥官玩法的详细信息,请访问Wizards.com/Commander。
The second ability represented by the “partner with [name]” keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with “partner with [name]” is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander. -
(2018-06-08 official)
对于会检查你是否操控你的指挥官之效应,你操控任一指挥官或同时操控两个均能满足之。
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders. -
(2018-06-08 gpt)
要有两位指挥官,两者都必须在游戏开始时具有拍档异能(见万智牌:指挥官™(2016年版)系列)或相应的“拍档…。”异能。具有“拍档…”异能的生物不能与其指定的拍档以外的生物拍档。在游戏中失去拍档异能不会使得这两者不再是你的指挥官。
To have two commanders, both must have the partner ability (featured in the Magic: The Gathering—Commander™ (2016 Edition) set) or corresponding “partner with” abilities as the game begins. A creature with a “partner with” ability can’t partner with any creature other than its designated partner. Losing a partner ability during the game doesn’t cause either to cease to be your commander. -
(2018-06-08 official)
请注意,搜寻牌库的是该被指定为目标的牌手(因此会被诸如Stranglehold之类的效应所影响),且该牌手找到相应牌张后须展示之,就算该异能的规则提示中未包含「展示」字眼也须如此作。
Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren’t included in the ability’s reminder text. -
(2018-06-08 gpt)
如果某生物的力量在加倍时小于0,则改为该生物得-X/-0,X为其力量小于0的绝对值。防御力也是如此。举例来说,如果某效应让欧坎得-7/-0,使其力量和防御力为-4/3,则加倍其力量和防御力会让它得-4/+3,且直到回合结束为止,它的力量和防御力都是-8/6。
If a creature’s power is less than 0 when it’s doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. The same is true for its toughness. For example, if an effect has given Okaun -7/-0 so that its power and toughness are -4/3, doubling its power and toughness gives it -4/+3 and it’s -8/6 until end of turn. -
(2018-06-08 gpt)
如果一个效应让牌手掷硬币,但提及该掷硬币的结果是正面或反面,则该掷硬币没有赢家或输家。
If an effect has a player flip a coin but refers to whether the flip came up heads or tails, that flip has no winner or loser. -
(2018-07-13 gpt)
如果一个效应让牌手掷硬币并提及赢得或输掉一次掷硬币,则只有掷硬币的牌手赢得或输掉这次掷硬币。如果该牌手输掉这次掷硬币,则没有人赢得这次掷硬币。
If an effect has a player flip a coin and refers to winning or losing a flip, only the player who flipped the coin wins or loses the flip. If that player loses the flip, nobody wins the flip.