古文明之战 (ATQ) #20
1994-03-04 | 非普通 |


Xenic Poltergeist (捣蛋鬼辛力)
Xenic Poltergeist
{1}{B}{B}
Creature — Spirit
Creature — Spirit
生物~精怪
{T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
{T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
{T}:直到你的下一个维持,目标非生物神器成为神器生物,其力量和防御力各等同于其法术力值。
🖌 Dan Frazier
1/1
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
-
(2004-10-04 gpt)
在维持开始时,而不是在维持中,效应消失。
Wears off at the beginning of the upkeep, not during upkeep. -
(2008-08-01 official)
非生物永久物变成生物后,除非其操控者在他最近的一回合开始时便持续操控它,它才能攻击,其{横置}异能也才可以起动。该永久物成为生物的时间长短并不重要。
A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.