Magister Sphinx (范师史芬斯)

Magister Sphinx
{4}{W}{U}{B}
Artifact Creature — Sphinx Artifact Creature — Sphinx 神器生物~史芬斯

Flying

When this creature enters, target player's life total becomes 10.

Flying

When this creature enters, target player's life total becomes 10.

飞行

当此生物进场时,目标牌手的总生命成为10。

"These benighted worlds are thick with ignorance. I will educate them. They will listen, or they will die." "These benighted worlds are thick with ignorance. I will educate them. They will listen, or they will die." 「这些黑暗世界尽是无知愚昧。 我将教化他们。 他们必得听令,否则便是寻死。」
🖌 Steven Belledin
5/5
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:N/A

单卡释疑

  • (2009-02-01 official)

    此异能为强制性。
    This ability is not optional.
  • (2009-02-01 official)

    要让某牌手的总生命成为10,实际发生的事情是该牌手获得或失去相应数量的生命。举例来说,如果当此异能结算时,该目标牌手的总生命是4,则它会让该牌手获得6点生命;另一方面,如果当此异能结算时,该目标牌手的总生命是17,则它会令该牌手失去7点生命。而其他会与获得生命或失去生命互动的牌,都会如此与这个效应产生互动。
    For a player's life total to become 10, what actually happens is that the player gains or loses the appropriate amount of life. For example, if the targeted player's life total is 4 when this ability resolves, it will cause that player to gain 6 life; alternately, if the targeted player's life total is 17 when this ability resolves, it will cause that player to lose 7 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.
  • (2010-06-15 gpt)

    在双头巨人游戏中,此异能基本上会使队伍的总生命成为10,但只有目标牌手会被视为实际获得或失去生命。
    In a Two-Headed Giant game, this ability basically causes the team's life total to become 10, but only the targeted player is considered to have actually gained or lost life.