Demonspine Whip 魔脊鞭

Demonspine Whip
{B}{R}
Artifact — Equipment 神器~武具 神器~武具

{X}: Equipped creature gets +X/+0 until end of turn.

Equip {1}

{X}:佩带此武具的生物得+X/+0直到回合结束。

佩带{1}

{X}:佩带此武具的生物得+X/+0直到回合结束。

佩带{1}

Using a spine to break a slave's back appeals to the Grixis sense of irony. 用脊柱来打断奴隶的背,很符合格利极的荒谬感。 用脊柱来打断奴隶的背,很符合格利极的荒谬感。
🖌 Mark Hyzer
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:风云集

单卡释疑

  • (2009-05-01 gpt)

    一旦魔脊鞭的异能结算并让某生物得到了+X/+0的加成,则就算魔脊鞭移到另一个生物上或离开战场,该加成在本回合剩余时段内也会留在原本得到加成的生物上。
    Once Demonspine Whip’s ability resolves and gives the +X/+0 bonus to a creature, that bonus stays with that creature for the rest of the turn even if Demonspine Whip moves to another creature or leaves the battlefield.
  • (2009-05-01 gpt)

    如果在魔脊鞭的第一个异能结算时,它已不在战场上,则游戏会检查它离开战场时是否贴附在某生物上。如果是,则该生物会得+X/+0加成。如果不是,则没有生物会得此加成。
    If Demonspine Whip is no longer on the battlefield by the time its first ability resolves, the game checks whether it was attached to a creature at the time it left the battlefield. If it was, that creature gets the +X/+0 bonus. If it wasn’t, no creature gets the bonus.
  • (2009-05-01 gpt)

    当第一个异能结算时,+X/+0的加成会给魔脊鞭此时贴附的生物,而非在起动异能时所贴附的生物。若此时魔脊鞭在战场上,但未贴附在生物上,则没有生物会得到加成。
    When the first ability resolves, the +X/+0 bonus is given to the creature that Demonspine Whip is attached to at that time, regardless of what creature (if any) it was attached to when the ability was activated. If Demonspine Whip is on the battlefield but not attached to a creature at this time, no creature gets the bonus.