

Sustaining Spirit 护持精怪
Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
累积维持{1}{W}(在你的维持开始时,在此永久物上放置一个岁月指示物,然后除非你为其上的每个岁月指示物各支付维持费用,否则牺牲之。)
将使你的总生命减少至1以下的伤害,改为减少你的总生命至1。
"Faith is our greatest protector."
—Halvor Arensson, Kjeldoran Priest
"Faith is our greatest protector."
—Halvor Arensson, Kjeldoran Priest
"Faith is our greatest protector."
—Halvor Arensson, Kjeldoran Priest
单卡释疑
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(2008-10-01 gpt)
如果有效应要求你支付生命,则你不能支付超过你当前生命的数量。
If an effect asks you to pay life, you can’t pay more life than you have. -
(2008-10-01 gpt)
如果你的总生命为0或更少,或有其他效应令你输掉游戏,则护持精怪不会让你不输。
Sustaining Spirit won’t prevent you from losing the game if your life total is 0 or less or some other effect causes you to lose the game. -
(2008-10-01 gpt)
只有在你的总生命因伤害而减少时,第二个异能才会生效。其他效应或费用(例如“失去1点生命”或“支付1点生命”)则能如常将你的总生命降到1以下。
The second ability applies only if your life total is being reduced by damage. Other effects or costs (such as “lose 1 life” or “pay 1 life”) can reduce your life total below 1 as normal. -
(2004-10-04 gpt)
如果你已经处于零或负生命状态,则此效应不会影响伤害。你仍会全部受到伤害。
Does not affect damage if you are already at zero or negative life. You still take it all. -
(2008-10-01 gpt)
支付累积维持费用始终为可选。如果未支付此费用,则具有累积维持的永久物便会被牺牲。无法只支付累积维持费用总额的一部分。举例来说,如果某个具有“累积维持{一}”的永久物在其累积维持异能触发时上面有三个岁月指示物,则它会得到一个岁月指示物,然后其操控者选择支付{四}或牺牲该永久物。
Paying cumulative upkeep is always optional. If it’s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can’t be made. For example, if a permanent with “cumulative upkeep {1}” has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent. -
(2008-10-01 gpt)
此异能不会改变伤害的数值;它只是改变你因此受到的生命数量。诸如心灵羁绊之类的效应会看到完整的伤害数值。
The ability doesn’t change how much damage is dealt; it just changes how much life that damage makes you lose. An effect such as Spirit Link will see the full amount of damage being dealt. -
(2008-10-01 gpt)
第二个异能不是防止性效应。它能阻止无法防止的伤害将你的总生命降到1以下。
The second ability is not a prevention effect. It stops unpreventable damage from reducing your life total below 1.