阿芒凯重制版 (AKR) #119
2020-08-13 | 普通 |


Pitiless Vizier (无情维齐尔)
Pitiless Vizier
{3}{B}
Creature — Minotaur Cleric
Creature — Minotaur Cleric
生物~牛头怪/僧侣
Whenever you cycle or discard a card, this creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Whenever you cycle or discard a card, this creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
每当你循环或弃一张牌时,此生物获得不灭异能直到回合结束。(伤害与注明「消灭」的效应不会将它消灭。如果其防御力降到0或更少,它仍会置入其拥有者的坟墓场。)
🖌 Volkan Baǵa
4/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:
单卡释疑
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(2017-04-18 official)
注记于「每当你弃一张牌」触发的异能不会让你弃牌。需要有另一效应指示你弃牌时才能如此作。
An ability that triggers whenever you discard a card doesn’t give you permission to discard cards. You’ll need another effect that instructs or allows you to discard them. -
(2017-04-18 gpt)
有些牌具有异能,会在你循环任何牌时触发。这类触发式异能会比你因循环异能而抓牌先一步结算。
Some cards have an ability that triggers whenever you cycle any card. These triggered abilities resolve before you draw from the cycling ability. -
(2017-04-18 official)
当你循环一张牌时,注记于「每当你循环或弃一张牌」时触发的异能只会触发一次。注记「每当你弃一张牌」的异能在功能上与此类异能相同;提及循环只是为了便于理解。
An ability that triggers whenever you “cycle or discard” a card triggers only once if you cycle a card. The ability “Whenever you discard a card” is functionally identical to this ability; cycling is mentioned for clarity. -
(2017-04-18 gpt)
如果牌手在其清除步骤中因手牌过多而弃牌,则所有会在弃掉该牌时触发的异能都会触发。如果发生此事,则这些触发式异能会进入堆叠,且牌手在该清除步骤中会得到优先权来施放咒语或起动异能(通常情况下,牌手在清除步骤中不能有所行动)。在该清除步骤之后会产生另一个清除步骤。
If a player discards a card during their cleanup step due to having too many cards in hand, any appropriate abilities that trigger on discarding that card trigger. If this happens, those triggered abilities are put onto the stack and players receive priority in that cleanup step to cast spells or activate abilities (normally, no players may take actions during a cleanup step). Another cleanup step is created following that one.