被遗忘国度战记 (AFR) #234
2021-07-23 | 非普通 |


Targ Nar, Demon-Fang Gnoll 魔齿豺狼人塔格纳
Targ Nar, Demon-Fang Gnoll
{R}{G}
Legendary Creature — Gnoll
传奇生物~豺狼人
传奇生物~豺狼人
Pack tactics — Whenever Targ Nar attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.
{2}{R}{G}: Double Targ Nar's power and toughness until end of turn.
集群战术~每当魔齿豺狼人塔格纳攻击时,若你本次战斗中用以攻击之生物力量总和等于或大于6,则进行攻击的生物得+1/+0直到回合结束。
{2}{R}{G}:将塔格纳的力量与防御力加倍直到回合结束。
集群战术~每当塔格纳攻击时,若你本次战斗中用以攻击之生物力量总和等于或大于6,则进行攻击的生物得+1/+0直到回合结束。
{2}{R}{G}:将塔格纳的力量与防御力加倍直到回合结束。
🖌 Tyler Jacobson
2/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方
单卡释疑
-
(2021-07-23 official)
如果某效应让你将某生物的力量「加倍」,则该生物得+X/+0,X为于该效应开始生效时它的力量。防御力也比照处理。
If an effect instructs you to "double" a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. The same is true for toughness. -
(2021-07-23 official)
如果在加倍某生物的力量时,其力量小于0,则改为该生物得-X/-0,X为其当前力量的绝对值。举例来说,如果某2/2生物已受某效应影响得-4/-0,成为-2/2生物,则将之力量与防御力加倍会让其得-2/+2,最后是-4/4生物。
If a creature's power is less than 0 when it's doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given a 2/2 creature -4/-0 so that it's a -2/2 creature, doubling its power and toughness gives it -2/+2, and it becomes a -4/4 creature.