

Varis, Silverymoon Ranger 银月城游侠瓦力斯
Reach, ward {1}
Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Whenever you complete a dungeon, create a 2/2 green Wolf creature token.
延势,守护{1}
每当你施放生物或鹏洛客咒语时,深入地城。此异能每回合只会触发一次。(深入地城的流程是进入第一个房间,或前进至下一个房间。)
每当你完成地城时,派出一个2/2绿色的狼衍生生物。
延势,守护{1}
每当你施放生物或鹏洛客咒语时,深入地城。此异能每回合只会触发一次。(深入地城的流程是进入第一个房间,或前进至下一个房间。)
每当你完成地城时,派出一个2/2绿色的狼衍生生物。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方
单卡释疑
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(2021-07-23 official)
如果某牌手施放的某个咒语同时以数个由对手操控且具有守护异能的永久物为目标,则每个守护异能都会分别触发。如果该牌手没有全部支付上述费用,该咒语就会被反击。
If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered. -
(2021-07-23 gpt)
深入地城是指,牌手将其进度标记移至其当前所在地城的下一个房间。如果该牌手当前不在地城中,则该牌手改为从游戏外选择一张地城牌,将其置于统帅区,并将其进度标记移至第一个房间。
To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room. -
(2021-07-23 gpt)
进入地城房间会触发其房间异能。
Moving into a dungeon room will cause its room ability to trigger. -
(2021-07-23 gpt)
深入地城是指,牌手将其进度标记移至其当前所在地城的下一个房间。如果该牌手当前不在地城中,则该牌手改为从游戏外选择一张地城牌,将其置于统帅区,并将其进度标记移至第一个房间。
To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room. -
(2021-07-23 official)
你在地城中只能向前(向下似乎更准确),绝不能向后或横向移动。
You can only move forward (well, downward) in a dungeon, never backwards or sideways. -
(2021-07-23 official)
你在地城中只能向前(向下似乎更准确),绝不能向后或横向移动。
You can only move forward (well, downward) in a dungeon, never backwards or sideways. -
(2021-07-23 gpt)
地城牌不属于牌手的套牌或备牌。在构组赛和限制赛中,牌手在深入地城时可以使用任意地城牌。
Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon. -
(2021-07-23 gpt)
进行深入地城的牌手选择要深入哪个地城。他可以选择本盘游戏中已完成的地城。
The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game. -
(2021-07-23 gpt)
进行深入地城的牌手选择要深入哪个地城。他可以选择本盘游戏中已完成的地城。
The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game. -
(2021-07-23 gpt)
地城牌不属于牌手的套牌或备牌。在构组赛和限制赛中,牌手在深入地城时可以使用任意地城牌。
Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon. -
(2021-07-23 gpt)
进入地城房间会触发其房间异能。
Moving into a dungeon room will cause its room ability to trigger. -
(2021-07-23 official)
如果你因故在某房间之异能仍在堆叠上的时候再深入地城,则你会在该地城中继续前进。若你已身处最后一个房间,则你就完成该地城并重开一个新的地城。
If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one. -
(2021-07-23 gpt)
一旦你结算了地城的最后一个房间异能,该地城便已完成并移出游戏。
Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game. -
(2021-07-23 gpt)
指挥区中只能有一副地城。
A player may only have one dungeon in the command zone at a time. -
(2021-07-23 gpt)
一旦你结算了地城的最后一个房间异能,该地城便已完成并移出游戏。
Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game. -
(2021-07-23 gpt)
选择要深入的地城或房间是结算深入地城此关键字动作的一部分。一旦作出选择,牌手要等到相应的房间异能触发后才能回应。
Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered. -
(2021-07-23 official)
如果你因故在某房间之异能仍在堆叠上的时候再深入地城,则你会在该地城中继续前进。若你已身处最后一个房间,则你就完成该地城并重开一个新的地城。
If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one. -
(2021-07-23 gpt)
指挥区中只能有一副地城。
A player may only have one dungeon in the command zone at a time. -
(2021-07-23 official)
「将地城移出游戏」此为状态动作。
Dungeons are removed from the game as a state-based action. -
(2021-07-23 official)
「将地城移出游戏」此为状态动作。
Dungeons are removed from the game as a state-based action. -
(2021-07-23 gpt)
选择要深入的地城或房间是结算深入地城此关键字动作的一部分。一旦作出选择,牌手要等到相应的房间异能触发后才能回应。
Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.