

Druid Class 职业:德鲁伊
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
{2}{G}: Level 2
You may play an additional land on each of your turns.
{4}{G}: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
(获得下一等级便能新增相应异能;只能于法术时机如此作。)
每当一个地在你的操控下进战场时,你获得1点生命。
{2}{G}:等级2
你在自己的每个回合中可以额外使用一个地。
{4}{G}:等级3
当此职业成为等级3时,目标由你操控的地成为生物,且具有敏捷与「此生物的力量和防御力各等同于由你操控的地数量。」它仍然是地。
(获得下一等级便能新增相应异能;只能于法术时机如此作。)
地落~每当一个由你操控的地进场时,你获得1点生命。
{2}{G}:等级2
你在自己的每个回合中可以额外使用一个地。
{4}{G}:等级3
当此职业成为等级3时,目标由你操控的地成为生物,且具有敏捷与「此生物的力量和防御力各等同于由你操控的地数量。」它仍然是地。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方
单卡释疑
-
(2021-07-23 official)
升级此事与普通起动式异能无异。它会用到堆叠,且可以被回应。
Gaining a level is a normal activated ability. It uses the stack and can be responded to. -
(2021-07-23 official)
某职业的第一个等级异能,只有在该职业是等级1时才能起动。类似地,某职业的第二个等级异能,只有在该职业是等级2时才能起动。
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2. -
(2021-07-23 official)
每个职业结界都有五个异能。其文字栏中三个主要段落之异能属于职业异能。职业异能可以是静止式,起动式或触发式异能。另外两个异能属于等级异能,其中一个起动式异能会将职业升到等级2,另一个则会将职业升到等级3。
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3. -
(2021-07-23 official)
你可以兼职,甚至可以操控多个同职业的职业结界。每个职业永久物会分别记录各自的等级。
You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately. -
(2021-07-23 official)
对第三个异能而言,该生物的力量和防御力会随着由你操控的地数量的变化而变动。
For the third ability, the power and toughness of the creature will change as the number of lands you control changes. -
(2021-07-23 official)
如果你有数个等级2或更高的职业:德鲁伊,则你每回合可以额外使用该数量的地。举例来说,如果你有两个等级2的职业:德鲁伊,则你可以在你的回合中使用三个地。
If you have more than one Druid Class at level 2 or higher, you can play that many additional lands per turn. For example, with two Druid Classes at level 2, you can play three lands during your turn. -
(2021-07-23 official)
某职业升级,不会移除其先前级别已获得的异能。
Gaining a level won't remove abilities that a Class had at a previous level. -
(2021-07-23 gpt)
一些职业牌具有效应,随着你操控的数量增加而增强。举例来说,如果你有多张野蛮人职业牌,则你掷额外数量的骰子,并忽略相同数量的最低点数。
Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls. -
(2021-07-23 official)
每个职业一开始就只有三个职业异能中的第一个。于第一个等级异能结算时,该职业成为等级2,且获得第二个职业异能。于第二个等级异能结算时,该职业成为等级3,且获得第三个职业异能。
Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability. -
(2024-11-08 MTGZH)
每当一个由你操控的地进战场时,每个由你操控的永久物上的地落异能都会触发。你可以将这些异能以任意顺序放进堆叠。你最后放进堆叠的异能会最先结算(因此,你可以决定这些异能结算的顺序)。
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.). -
(2024-11-08 MTGZH)
每当一个地由于任何原因在你的操控下进场时,就会触发地落异能。每当你正常地使用一个地,以及每当有咒语或异能使得你将一个地在你的操控下放进战场时,它都会触发。
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. -
(2024-11-08 official)
某个已在战场上的永久物因故成为地,也不会触发地落异能。
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.