Guardian of Faith 信实守卫

Guardian of Faith
{1}{W}{W}
Creature — Spirit Knight 生物~精怪/骑士 生物~精怪/骑士

Flash

Vigilance

When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)

闪现

警戒

当信实守卫进战场时,任意数量目标由你操控的其他生物跃离。(直到其操控者的下一个回合,它们及贴附于其上的所有东西都视作不存在。)

闪现

警戒

当此生物进场时,任意数量目标由你操控的其他生物跃离。(直到其操控者的下一个回合,它们及贴附于其上的所有东西都视作不存在。)

🖌 Brian Valeza
3/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2021-07-23 official)

    于某生物跃离时,所有贴附于其上的灵气和武具也会同时跃离。这类灵气和武具会与该生物一同跃回,且跃回时依旧贴附于该生物上。
    As a creature is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that creature.
  • (2021-07-23 official)

    跃离的永久物视同不存在。这类永久物不能成为咒语或异能的目标,其静止式异能对游戏没有效果,其触发式异能不会触发,其不能进行攻击或阻挡,诸如此类。
    Phased out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
  • (2021-07-23 official)

    永久物是于其操控者的重置步骤中,在该牌手重置其永久物之前的时刻跃回。以此法跃回的生物能够在当回合中进行攻击及支付{横置}费用。如果某永久物跃离时其上有指示物,则它跃回时上面也会有同样的指示物。
    Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
  • (2021-07-23 official)

    跃离不会触发任何「离开战场」异能。类似地,跃回时也不会触发任何「进战场」异能。
    Phasing out doesn't cause any “leaves the battlefield” abilities to trigger. Similarly, phasing in won't cause any “enters the battlefield” abilities to trigger.
  • (2021-07-23 gpt)

    任何注记着「于…时段内」生效的持续性效应(例如夺心魔的效应)会忽略已跃离的物件。如果如此忽略这些物件会导致该效应的条件不再满足,则该效应会终止。
    Any continuous effects with a “for as long as” duration, such as that of Mind Flayer, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
  • (2021-07-23 official)

    永久物跃回时会记得牌手于其进战场时为它作的选择。
    Choices made for permanents as they entered the battlefield are remembered when they phase in.
  • (2021-07-23 official)

    如果你的一个生物因效应之故受对手操控,然后该生物跃离,但该改变操控权的效应在其跃回前就已终止,则该生物会于该对手的下一个重置步骤开始时在你的操控下跃回。如果该对手在其下一个重置步骤到来前就离开了游戏,则该永久物会在过了其本来要开始下一个回合之时点后的下一个重置步骤中跃回。
    If an opponent gains control of one of your creatures, that creature phases out, and the duration of the control-change effect expires before it phases back in, that creature phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, it phases in as the next untap step begins after their turn would have begun.
  • (2021-07-23 official)

    如果进行攻击或阻挡的生物跃离,则它会被移出战斗。
    An attacking or blocking creature that phases out is removed from combat.