Clay Golem 黏土魔像

Clay Golem
{4}
Artifact Creature — Golem 神器生物~魔像 神器生物~魔像

{6}, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

Berserk — When this creature becomes monstrous, destroy target permanent.

{6},掷一颗d8:蛮化X,X为掷骰结果。(如果此生物未蛮化,则在其上放置X个+1/+1指示物且它已蛮化。)

狂暴态~当黏土魔像蛮化时,消灭目标永久物。

{6},掷一颗d8:蛮化X,X为掷骰结果。(如果此生物未蛮化,则在其上放置X个+1/+1指示物且它已蛮化。)

狂暴态~当此生物蛮化时,消灭目标永久物。

🖌 Andrey Kuzinskiy
4/4
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:风云集

单卡释疑

  • (2021-07-23 official)

    注记「选择一个目标,然后掷一颗d20」或采类似叙述的效应,依然遵循通常将异能放进堆叠并结算的规范。牌手需在将该异能放进堆叠时一并指定目标,之后要等到异能结算时才掷d20。
    An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.
  • (2021-07-23 official)

    在竞逐时空玩法中,掷时空骰此时会令注记于「每当任一牌手掷一颗或数颗骰子时」触发的异能触发。不过,关注数字结果的效应会忽略掷时空骰的结果。
    While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die.
  • (2021-07-23 official)

    某些效应或能修正掷骰结果。这类效应可能出现在掷骰的同一段叙述中,也可能是由其他牌张具有。提及掷骰「结果」的效应,会采用经修正后的点数。而提及「原值」结果的效应,则会采用修正前骰子面上显示的结果。
    Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the “result” of a die roll is looking for the result after these modifications. Anything that is looking for the “natural result” is looking for the number shown on the face of the die before these modifications.
  • (2021-07-23 official)

    掷骰及其结果对应的功效均属于同一异能。牌手没有机会在得知掷骰结果之后再来回应该异能。
    The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll.
  • (2021-07-23 gpt)

    一些异能(例如皮克精向导和野蛮人职业)会将掷骰替换为掷额外的骰子并忽略其中最小的掷骰。被忽略的掷骰不被视为掷骰,且不会触发任何异能。就所有意图和目的而言,一旦你决定哪些骰子有效,任何额外的骰子都未曾掷过。
    Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled.
  • (2021-07-23 official)

    一旦生物已蛮化,它就不能再次蛮化。如果此生物在蛮化异能结算时已经蛮化,则不会有任何效应。不过,由于掷一颗d8属于起动该异能的费用,如果你不喜欢结果,且手边还有{六}可用,则你可以回应该异能再度起动之。祝你好运!
    Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens. However, because rolling the d8 is part of the cost of activating the ability, if you don't like what you rolled and have another {6} handy, you can respond to the ability by activating the ability again. Good luck!
  • (2021-07-23 gpt)

    骰子的种类由其面数来区分。举例来说,d20是二十面骰。
    Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.
  • (2021-07-23 official)

    就算黏土魔像已蛮化,你也可以起动黏土魔像的第一个异能。虽然它不会再度蛮化,且你不会在其上放置任何指示物,但你仍是掷骰子来起动异能,这样可能会触发其他永久物上的异能。
    You can activate Clay Golem's first ability even after it has become monstrous. It won't become monstrous again and you won't put any counters on it, but you will roll a die to activate the ability, which may cause abilities of other permanents to trigger.
  • (2021-07-23 official)

    让你掷骰的异能也会说明各结果对应的功效。通常这会体现在规则叙述中的「结果表」中。
    An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text.
  • (2021-07-23 official)

    「已蛮化」并不是生物所具有的异能。而只是该生物目前的样子。如果该生物不再是生物或失去了所有异能,则它仍是已蛮化状态。
    Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
  • (2021-07-23 official)

    某些效应会让你再掷一次。这是指利用原本掷骰时用到之相同数量和种类的骰子来掷骰,且本掷所得各结果的几率与原掷相同。
    Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes.
  • (2021-07-23 gpt)

    所用的骰子必须是每个点数出现的机会相等,且掷骰的过程必须公正。虽然推荐使用实体骰子,但也允许使用数字替代品,只要其每个点数出现的机会与原本掷骰指示中所述相同即可。
    Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.
  • (2021-07-23 official)

    对于会在某生物蛮化时触发的异能而言,如果该生物在其蛮化异能结算时不在战场上,则此异能不会触发。
    An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.
  • (2021-07-23 gpt)

    比赛活动对掷骰和骰子有更具体的规则。欲知更多信息,请参阅万智牌比赛规则的最新版本,网址为https://wpn.wizards.com/en/document/magic-gathering-tournament-rules。
    Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.