Daredevil Dragster 铁胆赛车

Daredevil Dragster
{3}
Artifact — Vehicle 神器~载具 神器~载具

At end of combat, if this Vehicle attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

在战斗结束时,若铁胆赛车在本次战斗中攻击或阻挡过,则在其上放置一个速度指示物。然后如果其上有两个或更多速度指示物,则牺牲它且抓两张牌。

搭载2(横置任意数量由你操控且力量总和等于或大于2的生物:此载具成为神器生物直到回合结束。)

在战斗结束时,若此载具在本次战斗中攻击或阻挡过,则在其上放置一个速度指示物。然后如果其上有两个或更多速度指示物,则牺牲它且抓两张牌。

搭载2(横置任意数量由你操控且力量总和等于或大于2的生物:此载具成为神器生物直到回合结束。)

🖌 Titus Lunter
4/4
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:风云集

单卡释疑

  • (2017-02-09 official)

    如果以结算铁胆赛车触发式异能之外的方式在其上放置了第二个速度指示物,则你不会立刻就将其牺牲。
    If a second velocity counter is put on Daredevil Dragster by something other than the resolution of its triggered ability, you won't sacrifice it yet.
  • (2017-02-09 official)

    如果铁胆赛车没活过战斗伤害步骤,其异能不会触发。
    If Daredevil Dragster doesn't survive the combat damage step, its ability won't trigger.
  • (2017-09-29 official)

    当某个载具成为生物时,不会算作有生物进战场。此永久物已经在战场上;它只是改变了类别。会因生物进战场而触发的异能并不会触发。
    When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
  • (2017-09-29 official)

    你可以横置多于所需数量的生物来起动搭载异能。
    You may tap more creatures than necessary to activate a crew ability.
  • (2017-09-29 official)

    「载具」属于神器类别,而非生物类别。通常情况下,已搭载的载具不具有任何生物类别。
    Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.
  • (2017-09-29 official)

    搭载载具的生物并非结附于其上,也不会以其他方式与该载具产生关联。影响载具的效应(例如消灭或使其获得一个+1/+1指示物)不会影响搭载它的生物。
    Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.
  • (2017-09-29 official)

    任何由你操控且未横置的生物都能横置来支付搭载费用,即使是刚受你操控者也是如此。
    Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
  • (2017-09-29 official)

    每个载具其上都印制着一组力量和防御力,但它本身不是生物。如果它成为生物(最有可能是通过其搭载异能),它便会具有该组力量和防御力。
    Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
  • (2017-09-29 official)

    如果某个效应使某个载具成为具特定力量和防御力的神器生物,则该效应会覆盖载具上印制的力量和防御力。
    If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.
  • (2017-09-29 official)

    即使某个载具已经是神器生物,你依然可以起动其搭载异能。如此作不会对该载具产生任何影响。这样不会改变其力量和防御力。
    You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.
  • (2017-02-09 official)

    如果铁胆赛车上因故已有两个速度指示物,且它于其触发式异能在堆叠上的时候就离开战场,则就算你无法牺牲它,你也会抓两张牌。
    If Daredevil Dragster somehow has two velocity counters on it and leaves the battlefield while its triggered ability is on the stack, you'll draw two cards even though you can't sacrifice it.
  • (2017-02-09 official)

    如果铁胆赛车上有一个速度指示物,但它于其触发式异能还在堆叠上的时候就离开战场,则它不会得到第二个速度指示物,你也不会抓牌。
    If Daredevil Dragster has one velocity counter on it and leaves the battlefield while its triggered ability is on the stack, it won't get a second velocity counter and you won't draw cards.
  • (2017-09-29 official)

    如果某永久物成为某个载具的复制品,则该复制品不是生物,即使它所复制的载具已成为神器生物也是如此。
    If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.
  • (2017-09-29 official)

    如果你要让某个载具攻击,则它在宣告攻击者步骤开始时就必须是生物,所以你最晚能够起动其搭载异能好以它攻击的时机,是在战斗开始步骤中。如果你要让某个载具阻挡,则它在宣告阻挡者步骤开始时就必须是生物,所以你最晚能够起动其搭载异能好以它阻挡的时机,是在宣告攻击者步骤中。不管是哪种情况,牌手都可以在搭载异能结算后,将载具宣告为攻击生物或阻挡生物之前采取行动。
    For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
  • (2017-09-29 official)

    一旦某位牌手宣告其正在起动某个搭载异能,则直到该异能的费用支付完毕,没有牌手能有所行动。特别一提,牌手无法通过更改某个生物的力量或将某个生物移除或横置来阻止该异能。
    Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.
  • (2017-09-29 official)

    一旦载具成为生物后,其与任何其他神器生物并无不同。除非你在你的回合开始时便持续操控它,否则它不能攻击;如果它未横置,则它可用来进行阻挡;它能横置用于支付载具的搭载费用,等等。
    Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.