

Havi, the All-Father 众神之父至高者
Havi has indestructible as long as there are four or more historic cards in your graveyard. (Artifacts, legendaries, and Sagas are historic.)
Sage Project — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from your graveyard to the battlefield tapped.
只要你坟墓场中有四张或更多史迹牌,众神之父至高者便具有不灭异能。
圣者计划~每当至高者或另一个由你操控的传奇生物死去时,将目标法术力值比死去生物小的传奇生物牌从你的坟墓场横置移回战场。
只要你坟墓场中有四张或更多史迹牌,至高者便具有不灭异能。(神器、传奇和传纪是史迹。)
圣者计划~每当至高者或另一个由你操控的传奇生物死去时,将目标法术力值比死去生物小的传奇生物牌从你的坟墓场横置移回战场。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方
单卡释疑
-
(2024-07-05 official)
利用死去之传奇生物最后在战场上时的法术力值,来决定至高者最后一个异能可以指定哪些东西为目标。
Use the mana value of the legendary creature that died as it last existed on the battlefield to determine what may be targeted with Havi's last ability. -
(2024-07-05 official)
如果某个永久物或某张在坟墓场中之牌的法术力费用包含{X},则在确定该牌的法术力值时,X为0。
If a permanent or a card in a graveyard has {X} in its mana cost, X is 0 for the purpose of determining its mana value. -
(2024-07-05 official)
因为地牌永远不会被施放,所以使用传奇地不会触发注记于「每当你施放史迹咒语时」触发的异能。如果在战场上的牌转化成具传奇此超类别、神器此牌张类别或传纪此副类别的牌,也不会触发此类异能。
Lands are never cast, so abilities that trigger "whenever you cast a historic spell" won't trigger if you play a legendary land. They also won't trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype. -
(2024-07-05 gpt)
在罕见的情况下,传奇生物成为另一个法术力值更大的传奇生物之复制品(例如,冒名客逆岛成为法术力值为5或更大之传奇生物的复制品),则当该生物死去时,如果它仍是你坟墓场中的传奇生物牌,则哈维的最后一个异能能够指定它为目标。
In the rare case where a legendary creature becomes a copy of another legendary creature with greater mana value (for example, if Sakashima the Impostor is a copy of a legendary creature with mana value 5 or greater), then when that creature dies, if it's still a legendary creature card in your graveyard, Havi's last ability will be able to target it. -
(2024-07-05 official)
如果某史迹牌未经施放便被径直放进战场,则不会触发注记于「每当你施放史迹咒语时」触发的异能。
An ability that triggers "whenever you cast a historic spell" doesn't trigger if a historic card is put onto the battlefield without being cast. -
(2024-07-05 official)
生物受到的伤害,要到清除步骤或是有效应移除此类伤害时才会移除。如果至高者在该回合早些时候受到了致命伤害,然后它失去不灭异能(也许是因为你坟墓场中的一张或数张史迹牌离开了你的坟墓场),它会死去。
Damage dealt to creatures remains on those creatures until the cleanup step or until an effect removes that damage. If Havi loses indestructible (probably because one or more historic cards in your graveyard left your graveyard) after having been dealt lethal damage earlier in the turn, it will die. -
(2024-07-05 official)
只要某牌、咒语或永久物具有传奇此超类别、神器此牌张类别或传纪此副类别,它便是史迹。就算物件同时符合上述两个条件之二,也不会让其史迹价值更高,亦不会提供额外加成~物件只分为「是史迹」和「不是史迹」两种情况。
A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn't make an object more historic than another or provide an additional bonus—an object either is historic or it isn't. -
(2024-07-05 official)
如果至高者和另一个由你操控的传奇生物同时死去,则每有一个此类死去的生物,至高者最后一个异能便会触发一次。
If Havi and another legendary creature you control die at the same time, Havi's last ability will trigger for each of them. -
(2024-07-05 official)
有些异能注记于「每当你施放史迹咒语时」触发。此类异能会比触发它的咒语先一步结算。就算该咒语被反击,此异能仍会结算。
Some abilities trigger "whenever you cast a historic spell." Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.