万智牌~刺客信条 (ACR) #229
2024-07-05 | 稀有 |


Aya of Alexandria 亚历山大的艾雅
Aya of Alexandria
{2}{R}{W}
Legendary Creature — Human Assassin
传奇生物~人类/杀手
传奇生物~人类/杀手
Menace, lifelink
Whenever a historic creature you control deals combat damage to a player, create a 1/1 black Assassin creature token with menace. (Artifacts, legendaries, and Sagas are historic.)
威慑,系命
每当一个由你操控的史迹生物对任一牌手造成战斗伤害时,派出一个1/1黑色,具威慑异能的杀手衍生生物。
威慑,系命
每当一个由你操控的史迹生物对任一牌手造成战斗伤害时,派出一个1/1黑色,具威慑异能的杀手衍生生物。(神器、传奇和传纪是史迹。)
". . . and our blades shall never tire."
「…而我们的剑刃则永不疲倦。」
「…而我们的剑刃则永不疲倦。」
🖌 JB Casacop
4/3
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方
单卡释疑
-
(2024-07-05 official)
有些异能注记于「每当你施放史迹咒语时」触发。此类异能会比触发它的咒语先一步结算。就算该咒语被反击,此异能仍会结算。
Some abilities trigger “whenever you cast a historic spell.” Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. -
(2024-07-05 official)
只要某牌、咒语或永久物具有传奇此超类别、神器此牌张类别或传纪此副类别,它便是史迹。就算物件同时符合上述两个条件之二,也不会让其史迹价值更高,亦不会提供额外加成~物件只分为「是史迹」和「不是史迹」两种情况。
A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn’t make an object more historic than another or provide an additional bonus—an object either is historic or it isn’t. -
(2024-07-05 official)
如果某史迹牌未经施放便被径直放进战场,则不会触发注记于「每当你施放史迹咒语时」触发的异能。
An ability that triggers “whenever you cast a historic spell” doesn’t trigger if a historic card is put onto the battlefield without being cast. -
(2024-07-05 official)
因为地牌永远不会被施放,所以使用传奇地不会触发注记于「每当你施放史迹咒语时」触发的异能。如果在战场上的牌转化成具传奇此超类别、神器此牌张类别或传纪此副类别的牌,也不会触发此类异能。
Lands are never cast, so abilities that trigger “whenever you cast a historic spell” won’t trigger if you play a legendary land. They also won’t trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype.