

Ghitu Encampment 基图营地
This land enters tapped.
{T}: Add {R}.
{1}{R}: This land becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
基图营地须横置进场。
{T}:加{R}到你的法术力池中。
{1}{R}:直到回合结束,基图营地成为2/1红色,具先攻异能的战士生物。 它仍然是地。 (此生物会比不具先攻异能的生物提前造成战斗伤害。)
此地须横置进场。
{T}:加{R}。
{1}{R}:直到回合结束,此地成为2/1红色,具先攻异能的战士生物。它仍然是地。(它会比不具先攻异能的生物提前造成战斗伤害。)
第十版的平卡和闪卡文本有所不同,闪卡去除了括号中的规则说明,因而有更多的空间用于印制背景叙述。第十版许多单卡的背景叙述只有在闪卡版本中能够找到。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:
单卡释疑
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(2009-10-01) 翻译来源:机器翻译warning
如果在某张牌已是生物的情况下,再起动将其变成生物的异能,则会覆盖先前将其力量和/或防御力设定为某特定数值的效应。不过,任何会提升或降低力量和/或防御力的效应(例如变巨术、辉煌的赞美诗,或+1/+1指示物所产生的效应)仍会继续生效。
Activating the ability that turns it into a creature while it's already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply. -
(2008-08-01) 翻译来源:官方
非生物永久物变成生物后,除非其操控者在他最近的一回合开始时便持续操控它,它才能攻击,其{横置}异能也才可以起动。该永久物成为生物的时间长短并不重要。
A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.